godot/modules
Ibrahn Sahir d1550215b0 Fix some undefined behaviour in Bullet module.
Nulling mainShape when it's deleted to avoid double free.
Initialising vector in inertia calculation to work around bug in bullet.
2018-11-16 14:20:09 +00:00
..
bmp
bullet Fix some undefined behaviour in Bullet module. 2018-11-16 14:20:09 +00:00
csg Fix CSG shape generation with meshes without indices, fixes #23364 2018-11-01 15:19:47 -03:00
cvtt
dds
enet doc: Use HTTPS for docs.godotengine.org and point to latest branch 2018-11-05 08:46:27 +01:00
etc
freetype Fix UWP build. 2018-11-03 17:19:44 +01:00
gdnative -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
gdscript Make enum values not be script constants if enum is named 2018-11-11 01:42:20 -02:00
gridmap Get rid of gridmap error due to not yet valid cursor instance, fixes #17546 2018-11-16 09:10:44 -03:00
hdr
jpg
mbedtls
mobile_vr
mono Merge pull request #23505 from zorbathut/zorbathut/updateproject 2018-11-08 18:06:24 +01:00
ogg
opensimplex doc: Sync with current source 2018-10-25 15:14:47 +02:00
opus
pvr
recast Fix inconsistences in some buttons in the Canvas/Spatial editor menubar 2018-10-25 12:15:39 -03:00
regex Assign pointer null in RegEx::clear to avoid double free on destruction. 2018-11-15 13:36:40 +00:00
squish
stb_vorbis
svg
tga
thekla_unwrap
theora
tinyexr
upnp
visual_script Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536 2018-11-06 22:13:19 +01:00
vorbis
webm
webp
websocket Convert WebSocket module to use PacketBuffer class 2018-11-12 22:55:17 +01:00
xatlas_unwrap
register_module_types.h
SCsub