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d85b67be53
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) |
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.. | ||
animated_sprite.cpp | ||
animated_sprite.h | ||
area_2d.cpp | ||
area_2d.h | ||
camera_2d.cpp | ||
camera_2d.h | ||
canvas_item.cpp | ||
canvas_item.h | ||
collision_object_2d.cpp | ||
collision_object_2d.h | ||
collision_polygon_2d.cpp | ||
collision_polygon_2d.h | ||
collision_shape_2d.cpp | ||
collision_shape_2d.h | ||
joints_2d.cpp | ||
joints_2d.h | ||
node_2d_singleton.cpp | ||
node_2d_singleton.h | ||
node_2d.cpp | ||
node_2d.h | ||
parallax_background.cpp | ||
parallax_background.h | ||
parallax_layer.cpp | ||
parallax_layer.h | ||
particles_2d.cpp | ||
particles_2d.h | ||
path_2d.cpp | ||
path_2d.h | ||
path_texture.cpp | ||
path_texture.h | ||
physics_body_2d.cpp | ||
physics_body_2d.h | ||
polygon_2d.cpp | ||
polygon_2d.h | ||
position_2d.cpp | ||
position_2d.h | ||
ray_cast_2d.cpp | ||
ray_cast_2d.h | ||
remote_transform_2d.cpp | ||
remote_transform_2d.h | ||
sample_player_2d.cpp | ||
sample_player_2d.h | ||
screen_button.cpp | ||
screen_button.h | ||
SCsub | ||
sound_player_2d.cpp | ||
sound_player_2d.h | ||
sprite.cpp | ||
sprite.h | ||
tile_map.cpp | ||
tile_map.h | ||
visibility_notifier_2d.cpp | ||
visibility_notifier_2d.h | ||
y_sort.cpp | ||
y_sort.h |