..
bind
Add object type hint for docs
2017-07-23 18:57:03 +07:00
helper
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
io
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
math
Merge pull request #8567 from BastiaanOlij/ar_vr_server
2017-07-31 13:29:18 +02:00
os
Use atomics for memory use tracking
2017-08-01 01:50:56 +02:00
allocators.h
array.cpp
array.h
class_db.cpp
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
2017-06-23 15:10:46 -03:00
class_db.h
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
2017-06-23 15:10:46 -03:00
color_names.inc
color.cpp
color.h
-Added .hdr format support
2017-05-28 21:48:05 -03:00
command_queue_mt.cpp
command_queue_mt.h
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
2017-06-17 23:27:42 -03:00
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
core_string_names.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
dictionary.cpp
Requesting for dictionary keys also respects insertion order, closes #9161
2017-07-23 12:24:03 -03:00
dictionary.h
dvector.cpp
dvector.h
Merge pull request #8943 from RandomShaper/fix-error-handling
2017-07-05 10:55:11 +02:00
engine.cpp
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
engine.h
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
error_list.h
error_macros.cpp
error_macros.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
event_queue.cpp
event_queue.h
func_ref.cpp
func_ref.h
global_constants.cpp
Remove duplicate keycode constant for Numpad Enter key.
2017-07-26 14:43:02 +03:00
global_constants.h
hash_map.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
hashfuncs.h
image.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
image.h
[ #9292 ] Renamed Image.put_pixel() to set_pixel().
2017-07-07 19:05:45 +02:00
input_map.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
input_map.h
int_types.h
list.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
make_binders.py
map.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
message_queue.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
message_queue.h
method_bind.cpp
method_bind.h
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
method_ptrcall.h
Use specific size for numeric types in ptrcall
2017-07-20 11:50:18 +07:00
object.cpp
function to add script and instance at once, as needed by neikeq
2017-07-22 16:57:56 -03:00
object.h
function to add script and instance at once, as needed by neikeq
2017-07-22 16:57:56 -03:00
packed_data_container.cpp
packed_data_container.h
pair.h
path_db.cpp
path_db.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp
Fix mutating project.godot
2017-07-26 16:13:38 +02:00
project_settings.h
Fix mutating project.godot
2017-07-26 16:13:38 +02:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
Forward refcount changes to NativeScriptInstance
2017-07-26 22:36:57 +07:00
reference.h
Fix passing Refs via ptrcall
2017-07-28 22:51:17 +07:00
register_core_types.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
register_core_types.h
resource.cpp
Add object type hint for docs
2017-07-23 18:57:03 +07:00
resource.h
Reworked translation system
2017-06-28 17:01:35 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
Improve/add atomics
2017-07-25 01:49:22 +02:00
safe_refcount.h
Improve/add atomics
2017-07-25 01:49:22 +02:00
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
script_debugger_remote.h
script_language.cpp
Script languges are uninitialized properly now.
2017-07-22 16:11:56 -03:00
script_language.h
Script languges are uninitialized properly now.
2017-07-22 16:11:56 -03:00
SCsub
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
self_list.h
-Fix for multiple reflection probes causing issues.
2017-07-15 18:42:06 -03:00
set.h
simple_type.h
sort.h
Refactor 'treshold' to 'threshold'
2017-07-08 22:24:56 +07:00
string_db.cpp
string_db.h
translation.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
translation.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
typedefs.h
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp
Fix crash with String copy from with NULL string parameter
2017-06-25 21:57:06 +08:00
ustring.h
variant_call.cpp
Add GZIP compression support
2017-07-13 14:41:10 -03:00
variant_construct_string.cpp
variant_op.cpp
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
variant_parser.cpp
Update GDScript completion names for Pool*Arrays
2017-07-25 12:14:40 +03:00
variant_parser.h
variant.cpp
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
variant.h
vector.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
version.h
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
vmap.h
Implement well-defined handling of unrecoverable errors
2017-07-05 09:31:44 +02:00
vset.h