godot/drivers
ChibiDenDen d104d8447b
Fix use-after-free for VkAttachmentReference
In the flow where VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME does not exist
VkAttachmentReference are created inside a loop and their backing buffer is referenced in the subpass object.
the VkAttachmentReference vectors are freed once the loop exists, causing the subpass to point to freed data.

Add all the VkAttachmentReference to a vector in the scope of the entire function, to ensure they are not freed until vkCreateRenderPass is called
2023-02-20 11:54:52 +02:00
..
alsa [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
alsamidi [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
coreaudio Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
coremidi
gl_context
gles3 Merge pull request #73524 from clayjohn/GL-occluder 2023-02-18 16:19:44 +01:00
png
pulseaudio [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
unix Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
vulkan Fix use-after-free for VkAttachmentReference 2023-02-20 11:54:52 +02:00
wasapi Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
windows Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
winmidi
xaudio2 Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
register_driver_types.cpp
register_driver_types.h
SCsub