godot/scene/3d
Rémi Verschelde d0e62518a8
Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression
Fix Joint2D/Joint3D node path reset on scene switch
2021-03-03 16:41:37 +01:00
..
area_3d.cpp Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
area_3d.h
audio_stream_player_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
baked_lightmap.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
baked_lightmap.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
camera_3d.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
collision_object_3d.cpp Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
collision_object_3d.h Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
collision_shape_3d.h Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
cpu_particles_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
cpu_particles_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
decal.cpp Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
decal.h Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
gi_probe.cpp Fix crash in GIProbe::bake 2021-02-28 20:09:55 +00:00
gi_probe.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
immediate_geometry_3d.cpp
immediate_geometry_3d.h
light_3d.cpp Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
light_3d.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
listener_3d.cpp
listener_3d.h
mesh_instance_3d.cpp add null check in MeshInstance::_mesh_changed() 2021-02-18 16:51:39 +05:30
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_3d.cpp
navigation_3d.h
navigation_agent_3d.cpp
navigation_agent_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
navigation_region_3d.h
node_3d.cpp
node_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp
physics_body_3d.h
physics_joint_3d.cpp Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression 2021-03-03 16:41:37 +01:00
physics_joint_3d.h Fix Joint2D/Joint3D node path reset on scene switch 2021-03-02 08:24:50 -07:00
position_3d.cpp
position_3d.h
proximity_group_3d.cpp
proximity_group_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.cpp
skeleton_3d.h
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
sprite_3d.h
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visibility_notifier_3d.cpp
visibility_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxelizer.cpp
voxelizer.h
world_environment.cpp Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
world_environment.h Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
xr_nodes.cpp
xr_nodes.h