godot/doc/classes
2022-02-05 00:58:43 +01:00
..
@GlobalScope.xml Improve locale detection. 2022-01-18 14:30:00 +02:00
AABB.xml
AcceptDialog.xml
AESContext.xml
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Merge pull request #51235 from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml
AnimatedTexture.xml
Animation.xml
AnimationNode.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Area2D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Area3D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Array.xml Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks 2022-01-18 13:22:35 +01:00
ArrayMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
AspectRatioContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
AStar2D.xml
AStar.xml
AtlasTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioBusLayout.xml
AudioEffect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectChorus.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPitchShift.xml
AudioEffectRecord.xml Merge pull request #52441 from follower/patch-16 2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml
AudioStreamPlayer.xml
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml BaseButton: Rename pressed property to button_pressed 2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
Basis.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
BitMap.xml Expose BitMap's convert_to_image and resize methods to GDScript 2021-12-12 14:24:04 +02:00
Bone2D.xml
BoneAttachment3D.xml
bool.xml
BoxContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
BoxMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
BoxShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
Button.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ButtonGroup.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
Callable.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
CallbackTweener.xml
Camera2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Camera3D.xml
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasGroup.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasItem.xml [TextServer] Improve ligature cursor handling. 2022-01-09 19:03:48 +02:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml
CapsuleShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CenterContainer.xml
CharacterBody2D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharacterBody3D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharFXTransform.xml
CheckBox.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CheckButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CircleShape2D.xml
ClassDB.xml
CodeEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
CodeHighlighter.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
CollisionObject2D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionObject3D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
ColorPicker.xml Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
ColorPickerButton.xml Document that transparent StyleBoxes/textures should be used for UI focus 2021-12-15 18:22:39 +01:00
ColorRect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Control.xml Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
ConvexPolygonShape2D.xml Add warning to only use convex hull points when setting the point property for convex polygon shape 2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml
CPUParticles3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
Crypto.xml
CryptoKey.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Cubemap.xml
CubemapArray.xml
Curve2D.xml
Curve3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Curve.xml
CurveTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CylinderMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CylinderShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml Add / to the unix shortcut drive list 2021-12-15 21:13:35 +08:00
DisplayServer.xml Merge pull request #57341 from bruvzg/win_multiwin_fs 2022-02-04 13:28:56 +01:00
DTLSServer.xml
EditorCommandPalette.xml
EditorDebuggerPlugin.xml
EditorExportPlugin.xml OSX: Add signing of directory structure in Library when exporting for OSX. 2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
EditorInspector.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml
EditorInterface.xml Expose ScriptEditor::edit to scripting 2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorPaths.xml Document the EditorPaths class 2021-11-15 13:14:16 +01:00
EditorPlugin.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Use GDVIRTUAL* macros when binding virtual methods in exposed classes 2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml
EditorSceneFormatImporterGLTF.xml
EditorScenePostImport.xml
EditorScenePostImportPlugin.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml
EngineDebugger.xml
Environment.xml Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
Expression.xml
File.xml
FileDialog.xml Update description of FileDialog filters property 2022-01-11 18:04:14 -07:00
FileSystemDock.xml
float.xml
FlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
FogMaterial.xml
FogVolume.xml
Font.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
FontData.xml Merge pull request #54794 from bruvzg/runtime_bmfont_parser 2022-01-17 13:25:08 +01:00
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
GPUParticles2D.xml ported particle sub-emission to 2D 2022-01-24 17:28:59 -03:00
GPUParticles3D.xml ported particle sub-emission to 2D 2022-01-24 17:28:59 -03:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
Gradient.xml Several Gradient improvements 2021-11-08 19:11:36 +01:00
GradientTexture1D.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
GradientTexture2D.xml
GraphEdit.xml Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
GraphNode.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
HingeJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HMACContext.xml Fix typos with codespell 2022-01-07 00:12:09 +01:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
HTTPClient.xml Adds proxy support for HTTPClient 2021-11-24 14:36:42 +08:00
HTTPRequest.xml Add proxy support for the editor 2021-12-09 11:48:16 +08:00
Image.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ImageTexture3D.xml
ImageTexture.xml
ImageTextureLayered.xml
ImmediateMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImporterMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml
Input.xml Merge pull request #56764 from madmiraal/fix-45592-2 2022-02-03 18:10:30 +01:00
InputEvent.xml Document keyboard ghosting caveats in Input and InputEvent 2022-01-05 02:55:25 +01:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventJoypadButton.xml
InputEventJoypadMotion.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventKey.xml
InputEventMagnifyGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventMIDI.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
InputEventMouse.xml Improve mouse input event class reference 2022-01-01 21:58:27 -05:00
InputEventMouseButton.xml
InputEventMouseMotion.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml
InputEventScreenDrag.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml
InputMap.xml
InstancePlaceholder.xml Instance placeholder clarification 2022-01-10 20:18:33 -05:00
int.xml
IntervalTweener.xml
IP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ItemList.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Joint3D.xml
JSON.xml Better explain JSON stringify indent parameter (4.0) 2022-01-19 08:32:58 -05:00
JSONRPC.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Merge pull request #55636 from bruvzg/vis_char_modes 2021-12-23 00:43:33 +01:00
Light2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Light3D.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
LightmapGI.xml
LightmapGIData.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
LinkButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
Mesh.xml
MeshDataTool.xml Fixed typos in MeshDataTool documentation 2022-01-11 17:39:10 +01:00
MeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MethodTweener.xml
MultiMesh.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
MultiMeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
MultiplayerAPI.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
MultiplayerPeer.xml
MultiplayerPeerExtension.xml
MultiplayerSpawner.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
Mutex.xml
NativeExtension.xml
NativeExtensionManager.xml
NavigationAgent2D.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NinePatchRect.xml
Node2D.xml
Node3D.xml Fix incorrect default transform values on foreign 3D nodes 2022-01-06 15:52:22 +00:00
Node3DGizmo.xml
Node.xml Add a signal to notify when children nodes enter or exit tree 2022-02-02 11:28:11 +01:00
NodePath.xml
Object.xml DOCS: Object.set() does nothing on type mismatch 2022-02-02 11:24:47 +01:00
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml Make various improvements to OptionButton 2022-01-28 17:03:45 -05:00
ORMMaterial3D.xml
OS.xml Minor typo fixups to Windows console changes 2022-01-27 03:11:00 +01:00
PackedByteArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedColorArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedScene.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
PackedStringArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector2Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector3Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml Fix divide by zero in pck_packer 2021-11-17 18:07:29 +00:00
Performance.xml Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
PhysicalBone2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Convert PhysicalSkyMaterial colors to SRGB 2021-11-21 12:26:29 -08:00
PhysicsBody2D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml
PhysicsRayQueryParameters3D.xml
PhysicsServer2D.xml Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml
PhysicsTestMotionParameters3D.xml Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
PhysicsTestMotionResult2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PinJoint2D.xml
PinJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml Make popup menus focus items automatically when not using the mouse 2022-01-25 13:51:56 -03:00
PopupPanel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Fix "flip faces" description 2021-12-27 21:29:18 -05:00
PrismMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProceduralSkyMaterial.xml
ProgressBar.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ProjectSettings.xml Merge pull request #57591 from vnen/gdscript-enum-fixes 2022-02-04 13:49:15 +01:00
PropertyTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProxyTexture.xml
QuadMesh.xml
Quaternion.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
RandomNumberGenerator.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Range.xml
RayCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RayCast3D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RDAttachmentFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDFramebufferPass.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDTextureView.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
RDUniform.xml
RDVertexAttribute.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
Rect2.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
Rect2i.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml Improve documentation for ReflectionProbe.max_distance property 2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RenderingDevice.xml Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
RenderingServer.xml Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
Resource.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ResourceSaver.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode to AUTOWRAP_WORD_SMART to match 3.x behavior. 2022-02-03 16:04:07 +02:00
RID.xml
RigidDynamicBody2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RootMotionView.xml
SceneReplicationConfig.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
SceneState.xml Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
SceneTree.xml
SceneTreeTimer.xml
Script.xml Clarify that the script class should not be used directly 2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
SegmentShape2D.xml
Semaphore.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ShaderMaterial.xml
Shape2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Shape3D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
ShapeCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
Shortcut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml
SkeletonModification2D.xml
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DTwoBoneIK.xml
SkeletonModification3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml
SkeletonModification3DStackHolder.xml
SkeletonModification3DTwoBoneIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml
SkeletonModificationStack3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Skin.xml Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
SkinReference.xml
Sky.xml
Slider.xml Add drag start/end signals for Slider 2021-12-10 11:19:10 +08:00
SliderJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SoftDynamicBody3D.xml Document that soft bodies should be avoided for gameplay purposes 2022-01-20 01:35:49 +01:00
SphereMesh.xml
SphereShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SpinBox.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
SpriteFrames.xml List AnimatedSprite3D in SpriteFrames description 2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamCubemapArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamPeer.xml Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml Add documentation for StreamPeerBuffer 2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
String.xml String: Add contains(). 2022-02-04 01:28:02 +05:45
StringName.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml Document SurfaceTool must generate tangents for proper normal display 2021-10-01 17:20:25 +02:00
SyntaxHighlighter.xml
TabBar.xml Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
TabContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
TCPServer.xml
TextEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
TextLine.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextParagraph.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServer.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServerExtension.xml [GDExtension] Fix registration of functions with enum or native pointer return type. 2022-02-03 16:03:23 +02:00
TextServerManager.xml
Texture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml Document that transparent StyleBoxes/textures should be used for UI focus 2021-12-15 18:22:39 +01:00
TextureLayered.xml
TextureProgressBar.xml
TextureRect.xml Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Theme.xml Refine Theme documentation to make it more factual 2022-02-04 20:29:54 +03:00
Thread.xml
TileData.xml
TileMap.xml Fix TileMap remove_layer description 2022-02-01 00:45:12 +01:00
TileMapPattern.xml
TileSet.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml TileSetAtlasSource: Make get_tile_data return TileData * 2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetSource.xml
Time.xml Update Time documentation 2021-10-28 10:16:56 -05:00
Timer.xml
TouchScreenButton.xml Rename TouchScreenButton's textures 2021-12-06 15:46:05 +01:00
Transform2D.xml
Transform3D.xml Expose Transform3D::sphere_interpolate_with() 2022-01-27 02:53:20 +01:00
Translation.xml
TranslationServer.xml Improve locale detection. 2022-01-18 14:30:00 +02:00
Tree.xml Merge pull request #57205 from TechnoPorg/variant-template-cast 2022-01-27 23:46:37 +01:00
TreeItem.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml Better handle infinite Tween loops 2022-01-29 00:36:39 +01:00
Tweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
UDPServer.xml
UndoRedo.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Variant.xml
VBoxContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Vector2.xml Explain what 2D cross product means 2022-01-11 11:48:45 +08:00
Vector2i.xml Add length and length_squared to Vector2i/3i 2022-01-06 10:06:56 -08:00
Vector3.xml Allow Vector2/3 slerp values to have any length 2022-01-06 11:12:59 -08:00
Vector3i.xml Add length and length_squared to Vector2i/3i 2022-01-06 10:06:56 -08:00
VehicleBody3D.xml
VehicleWheel3D.xml VehicleWheel can now return the surface it's colliding with. 2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml
VFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
VideoStream.xml
VideoStreamPlayer.xml
Viewport.xml Exposes gui_release_focus and gui_get_focus_owner to Viewport 2022-02-01 15:07:22 +01:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml
VisualShaderNode.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCustom.xml Add a GDScript template for VisualShaderNodeCustom 2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeDotProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleBoxEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml Added MeshEmitter node for particles in visual shader 2021-11-06 17:45:38 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture.xml
VisualShaderNodeTextureSDF.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDFNormal.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureUniform.xml Add texture filtering properties to VisualShaderNodeTextureUniform 2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVec2Constant.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVectorBase.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VoxelGI.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
VoxelGIData.xml Decrease the default dynamic range in VoxelGIData to 2.0 2021-12-08 00:28:17 +01:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
WeakRef.xml
Window.xml [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen. 2022-02-04 12:08:46 +02:00
World2D.xml
World3D.xml
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
WorldEnvironment.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml
XRInterfaceExtension.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
XRNode3D.xml
XROrigin3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
XRPose.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRServer.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00