godot/modules/gdscript
reduz d03b7fbe09 Refactored Node3D rotation modes
* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis

Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
..
doc_classes doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
editor Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +02:00
icons
language_server Remove unimplemented methods 2021-10-21 18:44:25 +01:00
tests Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript_analyzer.cpp Fix incorrect debug check for setters 2021-10-18 09:01:16 +02:00
gdscript_analyzer.h GDScript: Remove error when coroutine is called without await 2021-10-14 20:12:01 -03:00
gdscript_byte_codegen.cpp Only emit typed member setters if safe to do so 2021-10-08 23:54:55 +02:00
gdscript_byte_codegen.h Use range iterators for Map 2021-09-30 15:09:12 -06:00
gdscript_cache.cpp GDScript: Set status on parsing steps beforehand 2021-10-06 21:24:27 -03:00
gdscript_cache.h Avoid crash after a parsing error in GDScript 2021-09-11 11:35:25 +02:00
gdscript_codegen.h Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix 2021-09-13 21:10:34 +02:00
gdscript_compiler.cpp GDScript: Make sure calls don't use return when not needed 2021-10-14 19:55:45 -03:00
gdscript_compiler.h GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_disassembler.cpp GDScript: Fix loading of interdependent autoloads 2021-09-01 16:06:30 -03:00
gdscript_editor.cpp Fix autocompletion of built-in functions in GDScript 2021-10-11 19:06:17 +03:00
gdscript_function.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
gdscript_function.h Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix 2021-09-13 21:10:34 +02:00
gdscript_lambda_callable.cpp GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_lambda_callable.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_parser.cpp GDScript: Avoid crash if missing setter signature 2021-10-15 15:53:24 -03:00
gdscript_parser.h GDScript: Report property type errors 2021-10-08 22:06:15 +02:00
gdscript_tokenizer.cpp Reorganise text editor settings 2021-08-16 17:18:49 +01:00
gdscript_tokenizer.h GDScript: Add lambda syntax parsing 2021-04-28 10:56:16 -03:00
gdscript_utility_functions.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
gdscript_utility_functions.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_vm.cpp Merge pull request #52940 from groud/toast_notification 2021-10-19 09:57:13 +02:00
gdscript_warning.cpp Fix error on parsing statement-less GDScript files, 2021-09-11 20:38:15 +02:00
gdscript_warning.h Fix error on parsing statement-less GDScript files, 2021-09-11 20:38:15 +02:00
gdscript.cpp Merge pull request #52940 from groud/toast_notification 2021-10-19 09:57:13 +02:00
gdscript.h Merge pull request #51456 from SaracenOne/super_init_fix 2021-09-10 10:40:32 -03:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
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