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default_theme
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Fix MSVC warnings C4324, C4389, C4456, and C4459
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2022-09-28 16:43:09 +02:00 |
animation_library.cpp
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animation_library.h
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animation.cpp
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Fix MSVC warning C4702: unreachable code
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2022-09-28 16:46:48 +02:00 |
animation.h
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Changed the rest definition of SkeletonProfileHumanoid thumb
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2022-09-18 06:28:53 +09:00 |
audio_stream_wav.cpp
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Change time parameters and variables to double type
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2022-09-26 13:52:54 -05:00 |
audio_stream_wav.h
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Change time parameters and variables to double type
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2022-09-26 13:52:54 -05:00 |
bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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box_shape_3d.cpp
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box_shape_3d.h
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camera_attributes.cpp
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camera_attributes.h
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canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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curve.h
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cylinder_shape_3d.cpp
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cylinder_shape_3d.h
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environment.cpp
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environment.h
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fog_material.cpp
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Tweak FogVolume density property to allow sliding to negative values
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2022-09-26 15:44:30 +02:00 |
fog_material.h
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font.cpp
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Fix Font::_is_cyclic.
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2022-09-28 18:11:17 +03:00 |
font.h
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gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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Fix LOD-generation on skinned meshes.
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2022-09-14 02:46:10 +01:00 |
importer_mesh.h
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Fix LOD-generation on skinned meshes.
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2022-09-14 02:46:10 +01:00 |
label_settings.cpp
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label_settings.h
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material.cpp
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Fix MSVC warning C4702: unreachable code
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2022-09-28 16:46:48 +02:00 |
material.h
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Fix sorting of uniform items in the material properties
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2022-09-16 08:59:13 +03:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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mesh.cpp
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mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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Remove / Replace old Navigation Debug Visualization
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2022-09-07 18:30:35 +02:00 |
navigation_mesh.h
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Remove / Replace old Navigation Debug Visualization
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2022-09-07 18:30:35 +02:00 |
packed_scene.cpp
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packed_scene.h
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particle_process_material.cpp
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particle_process_material.h
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Style: Cleanup header guards for consistency
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2022-09-26 13:51:17 +02:00 |
physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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polygon_path_finder.h
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primitive_meshes.cpp
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primitive_meshes.h
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Set QuadMesh default size back to 1
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2022-09-23 11:00:43 -07:00 |
rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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resource_format_text.h
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SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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separation_ray_shape_3d.h
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shader_include.cpp
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shader_include.h
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shader.cpp
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shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_3d_ccdik.cpp
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skeleton_modification_3d_ccdik.h
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skeleton_modification_3d_fabrik.cpp
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skeleton_modification_3d_fabrik.h
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skeleton_modification_3d_jiggle.cpp
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skeleton_modification_3d_jiggle.h
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skeleton_modification_3d_lookat.cpp
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skeleton_modification_3d_lookat.h
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skeleton_modification_3d_stackholder.cpp
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skeleton_modification_3d_stackholder.h
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skeleton_modification_3d_twoboneik.cpp
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skeleton_modification_3d_twoboneik.h
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skeleton_modification_3d.cpp
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skeleton_modification_3d.h
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skeleton_modification_stack_2d.cpp
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
skeleton_modification_stack_2d.h
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skeleton_modification_stack_3d.cpp
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skeleton_modification_stack_3d.h
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skeleton_profile.cpp
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Changed the rest definition of SkeletonProfileHumanoid thumb
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2022-09-18 06:28:53 +09:00 |
skeleton_profile.h
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skin.cpp
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skin.h
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sky_material.cpp
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Move debanding into internal sky shader code so that it is applied after everything else.
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2022-09-13 10:39:04 -07:00 |
sky_material.h
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Style: Cleanup header guards for consistency
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2022-09-26 13:51:17 +02:00 |
sky.cpp
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sky.h
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sphere_shape_3d.cpp
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sphere_shape_3d.h
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sprite_frames.cpp
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sprite_frames.h
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style_box.cpp
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Unbind StyleBox*.set_*_individual() methods
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2022-09-07 16:37:36 +03:00 |
style_box.h
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Add set_default_margin_all/individual to StyleBox
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2022-09-07 16:37:36 +03:00 |
surface_tool.cpp
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surface_tool.h
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syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture.cpp
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Fix MSVC warnings C4324, C4389, C4456, and C4459
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2022-09-28 16:43:09 +02:00 |
texture.h
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Remove unused struct in GradientTexture1D
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2022-09-21 19:05:03 +02:00 |
theme.cpp
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theme.h
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tile_set.cpp
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fix(tileset): Move custom data layer
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2022-09-29 11:53:48 +02:00 |
tile_set.h
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video_stream.h
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Change time parameters and variables to double type
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2022-09-26 13:52:54 -05:00 |
visual_shader_nodes.cpp
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visual_shader_nodes.h
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visual_shader_particle_nodes.cpp
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Fix MSVC warning C4702: unreachable code
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2022-09-28 16:46:48 +02:00 |
visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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visual_shader.h
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Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
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2022-09-22 11:29:48 +02:00 |
world_2d.cpp
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world_2d.h
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world_3d.cpp
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world_3d.h
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world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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