godot/platform/android
Pedro J. Estébanez e745088f1f Switch to input buffering on Android
Key, touch and joystick events will be passed directly from the UI thread to Godot, so they can benefit from agile input flushing.

As another consequence of this new way of passing events, less Java object are created at runtime (`Runnable`), which is good since the garbage collector needs to run less.

`AndroidInputHandler` is introduced to have a smaller cross-thread surface. `main_loop_request_go_back()` is removed in favor just inline calling `send_window_event()` at the most caller's convenience (i.e., leveraging the new `p_deferred`` parameter as appropriate).

Lastly, `get_mouse_position()` and `get_mouse_button_state()` now just call through `Input` to avoid the need of sync of mouse data tracked on the UI thread.
2021-08-13 11:45:50 +02:00
..
api Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
export Add support for prompting the user to retain app data on uninstall. 2021-08-12 22:16:14 -07:00
java Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
plugin Split android platform export template into multiple files 2021-08-12 17:15:02 +03:00
vulkan Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
android_input_handler.cpp Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
android_input_handler.h Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py Android: Use volk instead of NDK Vulkan headers 2021-08-12 23:39:30 +02:00
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
display_server_android.h Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
file_access_android.cpp
file_access_android.h
java_class_wrapper.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
java_godot_lib_jni.h
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp
java_godot_wrapper.h
jni_utils.cpp
jni_utils.h
logo.png
net_socket_android.cpp
net_socket_android.h
os_android.cpp Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
os_android.h Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
platform_config.h
run_icon.png
SCsub Switch to input buffering on Android 2021-08-13 11:45:50 +02:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h