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tiles
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Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead
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2021-08-02 13:54:39 +02:00 |
abstract_polygon_2d_editor.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
animation_blend_space_1d_editor.h
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Some work on double support
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2021-08-09 17:43:48 -05:00 |
animation_blend_space_2d_editor.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Put multiple colons back into translated strings
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2021-07-31 20:08:07 +03:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Use Key enum instead of plain integers
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2021-08-10 16:26:55 -05:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #51035 from foxydevloper/drag-drop-more-support
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2021-08-13 14:57:10 +02:00 |
canvas_item_editor_plugin.h
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Merge pull request #51035 from foxydevloper/drag-drop-more-support
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2021-08-13 14:57:10 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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collision_polygon_3d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Rename LineShape2D to WorldMarginShape2D
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2021-08-14 03:12:13 +02:00 |
collision_shape_2d_editor_plugin.h
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Rename LineShape2D to WorldMarginShape2D
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2021-08-14 03:12:13 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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Add scaling to the curve editor's handles
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2021-07-19 20:27:28 -04:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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Implemented initial DAP support
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2021-08-02 10:43:35 +01:00 |
editor_debugger_plugin.h
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Implemented initial DAP support
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2021-08-02 10:43:35 +01:00 |
editor_preview_plugins.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
editor_preview_plugins.h
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font_editor_plugin.cpp
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font_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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Improve visibility rect/AABB generation usability in GPUParticles
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2021-08-16 05:56:07 +02:00 |
gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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Improve visibility rect/AABB generation usability in GPUParticles
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2021-08-16 05:56:07 +02:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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Improve MeshInstance3D UV preview in the editor
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2021-07-25 01:11:24 +02:00 |
mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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New and improved IK system for Skeleton3D
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2021-08-14 15:57:00 -04:00 |
node_3d_editor_gizmos.h
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New and improved IK system for Skeleton3D
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2021-08-14 15:57:00 -04:00 |
node_3d_editor_plugin.cpp
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Merge pull request #51736 from JFonS/minor_fixes_n3ep
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2021-08-16 18:31:22 +02:00 |
node_3d_editor_plugin.h
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Fix i18n of 3D view name
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2021-08-14 15:24:02 +08:00 |
occluder_instance_3d_editor_plugin.cpp
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occluder_instance_3d_editor_plugin.h
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ot_features_plugin.cpp
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ot_features_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Removes const from set functions on the Gizmos
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2021-08-07 09:15:57 +02:00 |
path_3d_editor_plugin.h
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Removes const from set functions on the Gizmos
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2021-08-07 09:15:57 +02:00 |
physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Use real_t in editor plugins
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2021-08-01 21:48:34 -05:00 |
polygon_2d_editor_plugin.h
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Use real_t in editor plugins
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2021-08-01 21:48:34 -05:00 |
resource_preloader_editor_plugin.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
script_editor_plugin.h
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script_text_editor.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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Implement Binary Shader Compilation
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2021-07-26 08:40:39 -03:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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New and improved IK system for Skeleton3D
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2021-08-14 15:57:00 -04:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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SpriteFramesEditor: preserve source texture margins when creating frames from AtlasTexture
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2021-07-29 20:18:39 +02:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
text_editor.h
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texture_3d_editor_plugin.cpp
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Merge pull request #50605 from Calinou/tweak-shader-code-style
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2021-07-20 10:05:13 +02:00 |
texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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Don't set metadata_label font if it doesn't exist
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2021-07-23 16:29:49 +02:00 |
texture_editor_plugin.h
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Don't set metadata_label font if it doesn't exist
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2021-07-23 16:29:49 +02:00 |
texture_layered_editor_plugin.cpp
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Merge pull request #50605 from Calinou/tweak-shader-code-style
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2021-07-20 10:05:13 +02:00 |
texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Use Key enum instead of plain integers
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2021-08-10 16:26:55 -05:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Use Key enum instead of plain integers
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2021-08-10 16:26:55 -05:00 |
theme_editor_plugin.h
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Improve user communications in the theme editor
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2021-08-04 18:26:36 +03:00 |
theme_editor_preview.cpp
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theme_editor_preview.h
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version_control_editor_plugin.cpp
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Expose and cleanup TextEdit line wrap API
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2021-08-12 09:29:16 +01:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Reorganise text editor settings
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2021-08-16 17:18:49 +01:00 |
visual_shader_editor_plugin.h
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Few improvements for constants in visual shader
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2021-08-11 13:14:16 +03:00 |
voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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