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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
12 lines
488 B
XML
12 lines
488 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTexture3DUniform" inherits="VisualShaderNodeTextureUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Provides a 3D texture uniform within the visual shader graph.
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</brief_description>
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<description>
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Translated to [code]uniform sampler3D[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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</class>
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