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This ensures videos are always visible as soon as a video file is specified in the VideoStreamPlayer node. The node will no longer be resized to 0×0 by default, making the video invisible in the process (even if the audio can still be heard). |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
multiplayer | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |