.. |
tiles
|
Merge pull request #52459 from groud/fix_terrain_editor_reset
|
2021-09-08 09:19:39 +02:00 |
abstract_polygon_2d_editor.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_blend_space_1d_editor.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
animation_blend_space_2d_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Avoid a crash when an node of the AnimationTree is invalid
|
2021-08-19 16:05:35 +02:00 |
animation_blend_tree_editor_plugin.h
|
|
|
animation_player_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
animation_player_editor_plugin.h
|
Allow to load multiple animations at once
|
2021-08-23 17:24:02 +02:00 |
animation_state_machine_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
asset_library_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
audio_stream_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
audio_stream_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Merge pull request #51962 from LoipesMas/zoom_fix
|
2021-08-27 21:31:46 +02:00 |
canvas_item_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_3d_editor_plugin.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
collision_polygon_3d_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
Rename RayShape to SeparationRayShape
|
2021-08-24 17:34:55 -07:00 |
collision_shape_2d_editor_plugin.h
|
Rename RayShape to SeparationRayShape
|
2021-08-24 17:34:55 -07:00 |
cpu_particles_2d_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
curve_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
debugger_editor_plugin.cpp
|
|
|
debugger_editor_plugin.h
|
|
|
editor_debugger_plugin.cpp
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_debugger_plugin.h
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_preview_plugins.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
editor_preview_plugins.h
|
|
|
font_editor_plugin.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
font_editor_plugin.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
gpu_particles_2d_editor_plugin.cpp
|
Improve visibility rect/AABB generation usability in GPUParticles
|
2021-08-16 05:56:07 +02:00 |
gpu_particles_2d_editor_plugin.h
|
|
|
gpu_particles_3d_editor_plugin.cpp
|
Improve visibility rect/AABB generation usability in GPUParticles
|
2021-08-16 05:56:07 +02:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
|
|
gradient_editor_plugin.h
|
|
|
input_event_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
input_event_editor_plugin.h
|
|
|
item_list_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
item_list_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
mesh_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
mesh_instance_3d_editor_plugin.cpp
|
Revert " Improve collision generation usability in the new 3D scene import workflow."
|
2021-08-30 11:30:36 -03:00 |
mesh_instance_3d_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
Use C++ iterators for Lists in many situations
|
2021-07-23 17:38:28 -04:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Fixed regression of skinning with skeleton
|
2021-09-07 23:59:29 +09:00 |
node_3d_editor_gizmos.h
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 -03:00 |
node_3d_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
node_3d_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
occluder_instance_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
occluder_instance_3d_editor_plugin.h
|
|
|
ot_features_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
ot_features_plugin.h
|
|
|
packed_scene_translation_parser_plugin.cpp
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
packed_scene_translation_parser_plugin.h
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
path_2d_editor_plugin.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
Removes const from set functions on the Gizmos
|
2021-08-07 09:15:57 +02:00 |
path_3d_editor_plugin.h
|
Removes const from set functions on the Gizmos
|
2021-08-07 09:15:57 +02:00 |
physical_bone_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
polygon_2d_editor_plugin.h
|
Use real_t in editor plugins
|
2021-08-01 21:48:34 -05:00 |
resource_preloader_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
resource_preloader_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
root_motion_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
root_motion_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
|
2021-09-01 16:17:32 +02:00 |
script_editor_plugin.h
|
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
|
2021-09-01 16:17:32 +02:00 |
script_text_editor.cpp
|
Merge pull request #52106 from Paulb23/text-edit-optimisation
|
2021-09-08 14:04:41 +02:00 |
script_text_editor.h
|
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
|
2021-09-01 16:17:32 +02:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
Reorganise text editor settings
|
2021-08-16 17:18:49 +01:00 |
shader_editor_plugin.h
|
|
|
shader_file_editor_plugin.cpp
|
Implement Binary Shader Compilation
|
2021-07-26 08:40:39 -03:00 |
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
skeleton_2d_editor_plugin.h
|
|
|
skeleton_3d_editor_plugin.cpp
|
New and improved IK system for Skeleton3D
|
2021-08-14 15:57:00 -04:00 |
skeleton_3d_editor_plugin.h
|
|
|
skeleton_ik_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
sprite_frames_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
style_box_editor_plugin.cpp
|
|
|
style_box_editor_plugin.h
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
Remove unnecessary get_editor_theme() in SubViewportPreview
|
2021-07-18 14:48:37 -06:00 |
sub_viewport_preview_editor_plugin.h
|
Add viewport preview plugin
|
2021-07-12 20:04:46 -06:00 |
text_editor.cpp
|
Improve Undo/Redo menu items
|
2021-08-17 21:11:10 +08:00 |
text_editor.h
|
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
|
2021-09-01 16:17:32 +02:00 |
texture_3d_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
texture_3d_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_editor_plugin.cpp
|
Don't set metadata_label font if it doesn't exist
|
2021-07-23 16:29:49 +02:00 |
texture_editor_plugin.h
|
Don't set metadata_label font if it doesn't exist
|
2021-07-23 16:29:49 +02:00 |
texture_layered_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
texture_layered_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_region_editor_plugin.cpp
|
Use Key enum instead of plain integers
|
2021-08-10 16:26:55 -05:00 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Use Key enum instead of plain integers
|
2021-08-10 16:26:55 -05:00 |
theme_editor_plugin.h
|
Improve user communications in the theme editor
|
2021-08-04 18:26:36 +03:00 |
theme_editor_preview.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
theme_editor_preview.h
|
Fix control picker in the Theme editor
|
2021-07-16 21:32:58 +03:00 |
version_control_editor_plugin.cpp
|
Expose and cleanup TextEdit line wrap API
|
2021-08-12 09:29:16 +01:00 |
version_control_editor_plugin.h
|
VCS: Allow to stage and commit all files with Ctrl + Enter
|
2021-07-17 12:56:54 +03:00 |
visual_shader_editor_plugin.cpp
|
Merge pull request #43838 from lupoDharkael/cancel-member
|
2021-08-30 19:38:51 -03:00 |
visual_shader_editor_plugin.h
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 -03:00 |
voxel_gi_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
voxel_gi_editor_plugin.h
|
|
|