godot/editor/plugins
Juan Linietsky 729461b2a4
Merge pull request #51158 from YeldhamDev/potgen_enhancements
Make some enhancements to the POT generation
2021-09-09 20:21:29 -03:00
..
tiles Merge pull request #52459 from groud/fix_terrain_editor_reset 2021-09-08 09:19:39 +02:00
abstract_polygon_2d_editor.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_blend_space_1d_editor.h Some work on double support 2021-08-09 17:43:48 -05:00
animation_blend_space_2d_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Avoid a crash when an node of the AnimationTree is invalid 2021-08-19 16:05:35 +02:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
animation_player_editor_plugin.h Allow to load multiple animations at once 2021-08-23 17:24:02 +02:00
animation_state_machine_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
asset_library_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
audio_stream_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #51962 from LoipesMas/zoom_fix 2021-08-27 21:31:46 +02:00
canvas_item_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
collision_shape_2d_editor_plugin.h Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
cpu_particles_2d_editor_plugin.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
curve_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_debugger_plugin.h Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_preview_plugins.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_preview_plugins.h
font_editor_plugin.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
font_editor_plugin.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp Improve visibility rect/AABB generation usability in GPUParticles 2021-08-16 05:56:07 +02:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Improve visibility rect/AABB generation usability in GPUParticles 2021-08-16 05:56:07 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Make various strings translatable 2021-07-19 18:30:52 -04:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp Make various strings translatable 2021-07-19 18:30:52 -04:00
input_event_editor_plugin.h
item_list_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
material_editor_plugin.h
mesh_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Fixed regression of skinning with skeleton 2021-09-07 23:59:29 +09:00
node_3d_editor_gizmos.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
node_3d_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
node_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
occluder_instance_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Removes const from set functions on the Gizmos 2021-08-07 09:15:57 +02:00
path_3d_editor_plugin.h Removes const from set functions on the Gizmos 2021-08-07 09:15:57 +02:00
physical_bone_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
polygon_2d_editor_plugin.h Use real_t in editor plugins 2021-08-01 21:48:34 -05:00
resource_preloader_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
resource_preloader_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
root_motion_editor_plugin.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
script_editor_plugin.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
script_text_editor.cpp Merge pull request #52106 from Paulb23/text-edit-optimisation 2021-09-08 14:04:41 +02:00
script_text_editor.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
SCsub
shader_editor_plugin.cpp Reorganise text editor settings 2021-08-16 17:18:49 +01:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp Implement Binary Shader Compilation 2021-07-26 08:40:39 -03:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Make various strings translatable 2021-07-19 18:30:52 -04:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
sprite_frames_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp Remove unnecessary get_editor_theme() in SubViewportPreview 2021-07-18 14:48:37 -06:00
sub_viewport_preview_editor_plugin.h Add viewport preview plugin 2021-07-12 20:04:46 -06:00
text_editor.cpp Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
text_editor.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
texture_3d_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
texture_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp Don't set metadata_label font if it doesn't exist 2021-07-23 16:29:49 +02:00
texture_editor_plugin.h Don't set metadata_label font if it doesn't exist 2021-07-23 16:29:49 +02:00
texture_layered_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
texture_layered_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
theme_editor_plugin.h Improve user communications in the theme editor 2021-08-04 18:26:36 +03:00
theme_editor_preview.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
theme_editor_preview.h Fix control picker in the Theme editor 2021-07-16 21:32:58 +03:00
version_control_editor_plugin.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
version_control_editor_plugin.h VCS: Allow to stage and commit all files with Ctrl + Enter 2021-07-17 12:56:54 +03:00
visual_shader_editor_plugin.cpp Merge pull request #43838 from lupoDharkael/cancel-member 2021-08-30 19:38:51 -03:00
visual_shader_editor_plugin.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
voxel_gi_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
voxel_gi_editor_plugin.h