mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
c9b75431f3
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. |
||
---|---|---|
.. | ||
CharacterBody2D | ||
CharacterBody3D | ||
EditorPlugin | ||
EditorScript | ||
Node | ||
Object | ||
VisualShaderNodeCustom | ||
SCsub |