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Fixes the following GCC 5 warnings: ``` core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress] servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress] drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith] modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr] editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed ``` |
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.. | ||
abstract_polygon_2d_editor.cpp | ||
abstract_polygon_2d_editor.h | ||
animation_blend_space_1d_editor.cpp | ||
animation_blend_space_1d_editor.h | ||
animation_blend_space_2d_editor.cpp | ||
animation_blend_space_2d_editor.h | ||
animation_blend_tree_editor_plugin.cpp | ||
animation_blend_tree_editor_plugin.h | ||
animation_player_editor_plugin.cpp | ||
animation_player_editor_plugin.h | ||
animation_state_machine_editor.cpp | ||
animation_state_machine_editor.h | ||
animation_tree_editor_plugin.cpp | ||
animation_tree_editor_plugin.h | ||
animation_tree_player_editor_plugin.cpp | ||
animation_tree_player_editor_plugin.h | ||
asset_library_editor_plugin.cpp | ||
asset_library_editor_plugin.h | ||
audio_stream_editor_plugin.cpp | ||
audio_stream_editor_plugin.h | ||
baked_lightmap_editor_plugin.cpp | ||
baked_lightmap_editor_plugin.h | ||
camera_editor_plugin.cpp | ||
camera_editor_plugin.h | ||
canvas_item_editor_plugin.cpp | ||
canvas_item_editor_plugin.h | ||
collision_polygon_2d_editor_plugin.cpp | ||
collision_polygon_2d_editor_plugin.h | ||
collision_polygon_editor_plugin.cpp | ||
collision_polygon_editor_plugin.h | ||
collision_shape_2d_editor_plugin.cpp | ||
collision_shape_2d_editor_plugin.h | ||
cpu_particles_editor_plugin.cpp | ||
cpu_particles_editor_plugin.h | ||
curve_editor_plugin.cpp | ||
curve_editor_plugin.h | ||
editor_preview_plugins.cpp | ||
editor_preview_plugins.h | ||
gi_probe_editor_plugin.cpp | ||
gi_probe_editor_plugin.h | ||
gradient_editor_plugin.cpp | ||
gradient_editor_plugin.h | ||
item_list_editor_plugin.cpp | ||
item_list_editor_plugin.h | ||
light_occluder_2d_editor_plugin.cpp | ||
light_occluder_2d_editor_plugin.h | ||
line_2d_editor_plugin.cpp | ||
line_2d_editor_plugin.h | ||
material_editor_plugin.cpp | ||
material_editor_plugin.h | ||
mesh_editor_plugin.cpp | ||
mesh_editor_plugin.h | ||
mesh_instance_editor_plugin.cpp | ||
mesh_instance_editor_plugin.h | ||
mesh_library_editor_plugin.cpp | ||
mesh_library_editor_plugin.h | ||
multimesh_editor_plugin.cpp | ||
multimesh_editor_plugin.h | ||
navigation_polygon_editor_plugin.cpp | ||
navigation_polygon_editor_plugin.h | ||
particles_2d_editor_plugin.cpp | ||
particles_2d_editor_plugin.h | ||
particles_editor_plugin.cpp | ||
particles_editor_plugin.h | ||
path_2d_editor_plugin.cpp | ||
path_2d_editor_plugin.h | ||
path_editor_plugin.cpp | ||
path_editor_plugin.h | ||
physical_bone_plugin.cpp | ||
physical_bone_plugin.h | ||
polygon_2d_editor_plugin.cpp | ||
polygon_2d_editor_plugin.h | ||
resource_preloader_editor_plugin.cpp | ||
resource_preloader_editor_plugin.h | ||
root_motion_editor_plugin.cpp | ||
root_motion_editor_plugin.h | ||
script_editor_plugin.cpp | ||
script_editor_plugin.h | ||
script_text_editor.cpp | ||
script_text_editor.h | ||
SCsub | ||
shader_editor_plugin.cpp | ||
shader_editor_plugin.h | ||
skeleton_2d_editor_plugin.cpp | ||
skeleton_2d_editor_plugin.h | ||
skeleton_editor_plugin.cpp | ||
skeleton_editor_plugin.h | ||
skeleton_ik_editor_plugin.cpp | ||
skeleton_ik_editor_plugin.h | ||
spatial_editor_plugin.cpp | ||
spatial_editor_plugin.h | ||
sprite_editor_plugin.cpp | ||
sprite_editor_plugin.h | ||
sprite_frames_editor_plugin.cpp | ||
sprite_frames_editor_plugin.h | ||
style_box_editor_plugin.cpp | ||
style_box_editor_plugin.h | ||
text_editor.cpp | ||
text_editor.h | ||
texture_editor_plugin.cpp | ||
texture_editor_plugin.h | ||
texture_region_editor_plugin.cpp | ||
texture_region_editor_plugin.h | ||
theme_editor_plugin.cpp | ||
theme_editor_plugin.h | ||
tile_map_editor_plugin.cpp | ||
tile_map_editor_plugin.h | ||
tile_set_editor_plugin.cpp | ||
tile_set_editor_plugin.h | ||
visual_shader_editor_plugin.cpp | ||
visual_shader_editor_plugin.h |