godot/servers/audio/effects
Gustav Lund cd2070c684 Audio Recording module
Implements an Audio bus effect that outputs the audio from the bus into a wav file

Now channels audio recording into an AudioStreamSample instead of saving to wav
2018-07-26 14:14:29 +02:00
..
audio_effect_amplify.cpp
audio_effect_amplify.h
audio_effect_chorus.cpp
audio_effect_chorus.h
audio_effect_compressor.cpp Fix compressor audio effect sidechain selection 2018-03-21 22:45:30 +01:00
audio_effect_compressor.h
audio_effect_delay.cpp
audio_effect_delay.h
audio_effect_distortion.cpp
audio_effect_distortion.h
audio_effect_eq.cpp
audio_effect_eq.h
audio_effect_filter.cpp
audio_effect_filter.h
audio_effect_limiter.cpp
audio_effect_limiter.h
audio_effect_panner.cpp
audio_effect_panner.h
audio_effect_phaser.cpp
audio_effect_phaser.h
audio_effect_pitch_shift.cpp
audio_effect_pitch_shift.h
audio_effect_record.cpp Audio Recording module 2018-07-26 14:14:29 +02:00
audio_effect_record.h Audio Recording module 2018-07-26 14:14:29 +02:00
audio_effect_reverb.cpp AudioEffectReverb: max predelay_feedback to 0.98 2018-01-31 00:19:07 +07:00
audio_effect_reverb.h
audio_effect_stereo_enhance.cpp
audio_effect_stereo_enhance.h
eq.cpp
eq.h
reverb.cpp
reverb.h
SCsub