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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
243 lines
8.0 KiB
C++
243 lines
8.0 KiB
C++
/**************************************************************************/
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/* remote_debugger_peer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "remote_debugger_peer.h"
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#include "core/config/project_settings.h"
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#include "core/io/marshalls.h"
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#include "core/os/os.h"
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bool RemoteDebuggerPeerTCP::is_peer_connected() {
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return connected;
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}
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bool RemoteDebuggerPeerTCP::has_message() {
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return in_queue.size() > 0;
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}
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Array RemoteDebuggerPeerTCP::get_message() {
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MutexLock lock(mutex);
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ERR_FAIL_COND_V(!has_message(), Array());
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Array out = in_queue[0];
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in_queue.pop_front();
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return out;
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}
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Error RemoteDebuggerPeerTCP::put_message(const Array &p_arr) {
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MutexLock lock(mutex);
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if (out_queue.size() >= max_queued_messages) {
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return ERR_OUT_OF_MEMORY;
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}
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out_queue.push_back(p_arr);
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return OK;
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}
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int RemoteDebuggerPeerTCP::get_max_message_size() const {
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return 8 << 20; // 8 MiB
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}
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void RemoteDebuggerPeerTCP::close() {
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running = false;
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thread.wait_to_finish();
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tcp_client->disconnect_from_host();
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out_buf.clear();
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in_buf.clear();
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}
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RemoteDebuggerPeerTCP::RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_tcp) {
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// This means remote debugger takes 16 MiB just because it exists...
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in_buf.resize((8 << 20) + 4); // 8 MiB should be way more than enough (need 4 extra bytes for encoding packet size).
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out_buf.resize(8 << 20); // 8 MiB should be way more than enough
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tcp_client = p_tcp;
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if (tcp_client.is_valid()) { // Attaching to an already connected stream.
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connected = true;
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running = true;
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thread.start(_thread_func, this);
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} else {
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tcp_client.instantiate();
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}
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}
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RemoteDebuggerPeerTCP::~RemoteDebuggerPeerTCP() {
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close();
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}
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void RemoteDebuggerPeerTCP::_write_out() {
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while (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED && tcp_client->wait(NetSocket::POLL_TYPE_OUT) == OK) {
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uint8_t *buf = out_buf.ptrw();
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if (out_left <= 0) {
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if (out_queue.size() == 0) {
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break; // Nothing left to send
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}
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mutex.lock();
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Variant var = out_queue[0];
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out_queue.pop_front();
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mutex.unlock();
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int size = 0;
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Error err = encode_variant(var, nullptr, size);
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ERR_CONTINUE(err != OK || size > out_buf.size() - 4); // 4 bytes separator.
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encode_uint32(size, buf);
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encode_variant(var, buf + 4, size);
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out_left = size + 4;
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out_pos = 0;
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}
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int sent = 0;
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tcp_client->put_partial_data(buf + out_pos, out_left, sent);
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out_left -= sent;
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out_pos += sent;
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}
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}
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void RemoteDebuggerPeerTCP::_read_in() {
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while (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED && tcp_client->wait(NetSocket::POLL_TYPE_IN) == OK) {
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uint8_t *buf = in_buf.ptrw();
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if (in_left <= 0) {
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if (in_queue.size() > max_queued_messages) {
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break; // Too many messages already in queue.
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}
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if (tcp_client->get_available_bytes() < 4) {
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break; // Need 4 more bytes.
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}
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uint32_t size = 0;
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int read = 0;
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Error err = tcp_client->get_partial_data((uint8_t *)&size, 4, read);
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ERR_CONTINUE(read != 4 || err != OK || size > (uint32_t)in_buf.size());
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in_left = size;
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in_pos = 0;
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}
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int read = 0;
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tcp_client->get_partial_data(buf + in_pos, in_left, read);
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in_left -= read;
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in_pos += read;
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if (in_left == 0) {
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Variant var;
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Error err = decode_variant(var, buf, in_pos, &read);
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ERR_CONTINUE(read != in_pos || err != OK);
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ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array.");
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mutex.lock();
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in_queue.push_back(var);
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mutex.unlock();
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}
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}
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}
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Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_port) {
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IPAddress ip;
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if (p_host.is_valid_ip_address()) {
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ip = p_host;
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} else {
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ip = IP::get_singleton()->resolve_hostname(p_host);
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}
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int port = p_port;
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const int tries = 6;
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const int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 };
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tcp_client->connect_to_host(ip, port);
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for (int i = 0; i < tries; i++) {
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tcp_client->poll();
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if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
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print_verbose("Remote Debugger: Connected!");
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break;
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} else {
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const int ms = waits[i];
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OS::get_singleton()->delay_usec(ms * 1000);
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print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
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}
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}
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if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
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ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + ".");
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return FAILED;
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}
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connected = true;
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running = true;
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thread.start(_thread_func, this);
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return OK;
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}
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void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) {
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// Update in time for 144hz monitors
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const uint64_t min_tick = 6900;
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RemoteDebuggerPeerTCP *peer = static_cast<RemoteDebuggerPeerTCP *>(p_ud);
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while (peer->running && peer->is_peer_connected()) {
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uint64_t ticks_usec = OS::get_singleton()->get_ticks_usec();
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peer->_poll();
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if (!peer->is_peer_connected()) {
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break;
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}
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ticks_usec = OS::get_singleton()->get_ticks_usec() - ticks_usec;
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if (ticks_usec < min_tick) {
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OS::get_singleton()->delay_usec(min_tick - ticks_usec);
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}
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}
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}
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void RemoteDebuggerPeerTCP::poll() {
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// Nothing to do, polling is done in thread.
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}
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void RemoteDebuggerPeerTCP::_poll() {
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tcp_client->poll();
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if (connected) {
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_write_out();
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_read_in();
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connected = tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED;
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}
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}
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RemoteDebuggerPeer *RemoteDebuggerPeerTCP::create(const String &p_uri) {
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ERR_FAIL_COND_V(!p_uri.begins_with("tcp://"), nullptr);
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String debug_host = p_uri.replace("tcp://", "");
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uint16_t debug_port = 6007;
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if (debug_host.contains(":")) {
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int sep_pos = debug_host.rfind(":");
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debug_port = debug_host.substr(sep_pos + 1).to_int();
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debug_host = debug_host.substr(0, sep_pos);
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}
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RemoteDebuggerPeerTCP *peer = memnew(RemoteDebuggerPeerTCP);
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Error err = peer->connect_to_host(debug_host, debug_port);
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if (err != OK) {
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memdelete(peer);
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return nullptr;
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}
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return peer;
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}
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RemoteDebuggerPeer::RemoteDebuggerPeer() {
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max_queued_messages = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages");
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}
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