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dd23f33b49
(cherry picked from commit 65d214d3da
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8218 lines
188 KiB
Plaintext
8218 lines
188 KiB
Plaintext
# Norwegian Bokmål translation of the Godot Engine editor
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# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
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# This file is distributed under the same license as the Godot source code.
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#
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# Allan Nordhøy <epost@anotheragency.no>, 2017.
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# Anonymous <GentleSaucepan@protonmail.com>, 2017.
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# flesk <eivindkn@gmail.com>, 2017.
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# Jørgen Aarmo Lund <jorgen.aarmo@gmail.com>, 2016.
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# NicolaiF <nico-fre@hotmail.com>, 2017-2018.
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# Norwegian Disaster <stian.furu.overbye@gmail.com>, 2017.
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# passeride <lukas@passeride.com>, 2017.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2018-01-20 08:55+0000\n"
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"Last-Translator: NicolaiF <nico-fre@hotmail.com>\n"
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"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
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"engine/godot/nb/>\n"
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"Language: nb\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 2.19-dev\n"
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#: editor/animation_editor.cpp
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msgid "Disabled"
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msgstr "Deaktivert"
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#: editor/animation_editor.cpp
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msgid "All Selection"
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msgstr "Alle valg"
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#: editor/animation_editor.cpp
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#, fuzzy
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msgid "Anim Change Keyframe Time"
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msgstr "Anim Forandre Verdi"
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#: editor/animation_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Anim Forandre Overgang"
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#: editor/animation_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Anim Forandre Omforming"
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#: editor/animation_editor.cpp
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#, fuzzy
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msgid "Anim Change Keyframe Value"
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msgstr "Anim Forandre Verdi"
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#: editor/animation_editor.cpp
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msgid "Anim Change Call"
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msgstr "Anim Forandre Kall"
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#: editor/animation_editor.cpp
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msgid "Anim Add Track"
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msgstr "Anim Legg til Spor"
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#: editor/animation_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Anim Dupliser Nøkler"
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#: editor/animation_editor.cpp
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msgid "Move Anim Track Up"
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msgstr "Flytt Anim Spor Opp"
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#: editor/animation_editor.cpp
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msgid "Move Anim Track Down"
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msgstr "Flytt Anim-Spor Ned"
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#: editor/animation_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Fjern Anim-Spor"
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#: editor/animation_editor.cpp
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msgid "Set Transitions to:"
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msgstr "Sett Overganger til:"
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#: editor/animation_editor.cpp
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msgid "Anim Track Rename"
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msgstr "Anim-Spor Endre Navn"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Interpolation"
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msgstr "Anim Track Endre Interpolasjon"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Value Mode"
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msgstr "Anim Spor Forandre Verdi Modus"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Wrap Mode"
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msgstr "Anim Spor Endre Løkke Modus"
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#: editor/animation_editor.cpp
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msgid "Edit Node Curve"
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msgstr "Forandre Nodekurve"
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#: editor/animation_editor.cpp
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#, fuzzy
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msgid "Edit Selection Curve"
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msgstr "Forandre utvalgskurve"
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#: editor/animation_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Anim Fjern Nøkler"
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#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
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#: modules/gridmap/grid_map_editor_plugin.cpp
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msgid "Duplicate Selection"
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msgstr "Dupliser Utvalg"
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#: editor/animation_editor.cpp
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msgid "Duplicate Transposed"
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msgstr "Dupliser Transponert"
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#: editor/animation_editor.cpp
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msgid "Remove Selection"
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msgstr "Fjern Utvalg"
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#: editor/animation_editor.cpp
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msgid "Continuous"
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msgstr "Kontinuerlig"
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#: editor/animation_editor.cpp
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msgid "Discrete"
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msgstr "Diskret"
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#: editor/animation_editor.cpp
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msgid "Trigger"
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msgstr "Avtrekker"
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#: editor/animation_editor.cpp
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msgid "Anim Add Key"
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msgstr "Anim Legg til Nøkkel"
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#: editor/animation_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Anim Flytt Nøkler"
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#: editor/animation_editor.cpp
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msgid "Scale Selection"
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msgstr "Skaler Utvalg"
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#: editor/animation_editor.cpp
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msgid "Scale From Cursor"
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msgstr "Skaler Fra Peker"
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#: editor/animation_editor.cpp
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msgid "Goto Next Step"
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msgstr "Gå til Neste Steg"
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#: editor/animation_editor.cpp
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msgid "Goto Prev Step"
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msgstr "Gå til Forrige Steg"
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#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Lineær"
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#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp
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msgid "Constant"
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msgstr "Konstant"
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#: editor/animation_editor.cpp
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msgid "In"
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msgstr "Inn"
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#: editor/animation_editor.cpp
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msgid "Out"
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msgstr "Ut"
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#: editor/animation_editor.cpp
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msgid "In-Out"
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msgstr "Inn-Ut"
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#: editor/animation_editor.cpp
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msgid "Out-In"
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msgstr "Ut-Inn"
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#: editor/animation_editor.cpp
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msgid "Transitions"
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msgstr "Overganger"
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#: editor/animation_editor.cpp
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msgid "Optimize Animation"
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msgstr "Optimaliser Animasjon"
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#: editor/animation_editor.cpp
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msgid "Clean-Up Animation"
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msgstr "Rydd-Opp-Animasjon"
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#: editor/animation_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Lag NYTT spor for %s og sett inn nøkkel?"
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#: editor/animation_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Lag %d NYE spor og sett inn nøkler?"
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#: editor/animation_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/light_occluder_2d_editor_plugin.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
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msgid "Create"
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msgstr "Lag"
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#: editor/animation_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Anim Lag og Sett Inn"
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#: editor/animation_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "Anim Sett Inn Spor & Nøkkel"
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#: editor/animation_editor.cpp
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msgid "Anim Insert Key"
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msgstr "Anim Sett Inn Nøkkel"
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#: editor/animation_editor.cpp
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msgid "Change Anim Len"
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msgstr "Endre Anim Lengde"
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#: editor/animation_editor.cpp
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msgid "Change Anim Loop"
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msgstr "Endre Anim-Løkke"
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#: editor/animation_editor.cpp
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msgid "Anim Create Typed Value Key"
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msgstr "Anim Lag Typet Verdi Nøkkel"
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#: editor/animation_editor.cpp
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msgid "Anim Insert"
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msgstr "Anim Sett inn"
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#: editor/animation_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Anim Skalér Nøkler"
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#: editor/animation_editor.cpp
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msgid "Anim Add Call Track"
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msgstr "Anim Legg Til Call Track"
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#: editor/animation_editor.cpp
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msgid "Animation zoom."
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msgstr "Animasjons-zoom."
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#: editor/animation_editor.cpp
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msgid "Length (s):"
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msgstr "Lengde (s):"
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#: editor/animation_editor.cpp
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msgid "Animation length (in seconds)."
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msgstr "Animasjon lengde (i sekunder)."
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#: editor/animation_editor.cpp
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msgid "Step (s):"
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msgstr "Steg:"
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#: editor/animation_editor.cpp
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msgid "Cursor step snap (in seconds)."
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msgstr "Pekersteghopp (i sekunder)."
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#: editor/animation_editor.cpp
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msgid "Enable/Disable looping in animation."
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msgstr "Aktiver/Deaktiver animasjonsløkke."
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#: editor/animation_editor.cpp
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msgid "Add new tracks."
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msgstr "Legg til nye spor."
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#: editor/animation_editor.cpp
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msgid "Move current track up."
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msgstr "Flytt gjeldende spor opp."
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#: editor/animation_editor.cpp
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msgid "Move current track down."
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msgstr "Flytt gjeldende spor ned."
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#: editor/animation_editor.cpp
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msgid "Remove selected track."
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msgstr "Fjern valgt spor."
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#: editor/animation_editor.cpp
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msgid "Track tools"
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msgstr "Spoor verktøy"
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#: editor/animation_editor.cpp
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msgid "Enable editing of individual keys by clicking them."
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msgstr "Aktiver endring av individuelle nøkler ved å klikke på dem."
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#: editor/animation_editor.cpp
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msgid "Anim. Optimizer"
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msgstr "Anim. Optimaliserer"
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#: editor/animation_editor.cpp
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msgid "Max. Linear Error:"
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msgstr "Maks. Linær Feilmelding:"
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#: editor/animation_editor.cpp
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msgid "Max. Angular Error:"
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msgstr "Max. Vinklet Feilmelding:"
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#: editor/animation_editor.cpp
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msgid "Max Optimizable Angle:"
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msgstr "Max Optimaliserbar Vinkel:"
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#: editor/animation_editor.cpp
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msgid "Optimize"
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msgstr "Optimaliser"
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#: editor/animation_editor.cpp
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msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
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msgstr "Velg en AnimationPlayer fra scenetreet for å endre animasjoner."
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#: editor/animation_editor.cpp
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msgid "Key"
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msgstr "Nøkkel"
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#: editor/animation_editor.cpp
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msgid "Transition"
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msgstr "Overgang"
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#: editor/animation_editor.cpp
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msgid "Scale Ratio:"
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msgstr "Skaler Størrelsesforhold:"
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#: editor/animation_editor.cpp
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msgid "Call Functions in Which Node?"
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msgstr "Kall Funksjoner i Hvilken Node?"
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#: editor/animation_editor.cpp
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msgid "Remove invalid keys"
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msgstr "Fjern ugyldige nøkler"
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#: editor/animation_editor.cpp
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msgid "Remove unresolved and empty tracks"
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msgstr "Fjern uløste og tomme spor"
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#: editor/animation_editor.cpp
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msgid "Clean-up all animations"
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msgstr "Rengjør alle animasjoner"
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#: editor/animation_editor.cpp
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msgid "Clean-Up Animation(s) (NO UNDO!)"
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msgstr "Rengjør Animasjon(er) (IKKE REVERSERBART!)"
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#: editor/animation_editor.cpp
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msgid "Clean-Up"
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msgstr "Rengjøring"
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#: editor/array_property_edit.cpp
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msgid "Resize Array"
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msgstr "Endre størrelsen på Array"
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#: editor/array_property_edit.cpp
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msgid "Change Array Value Type"
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msgstr "Endre Array verditype"
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#: editor/array_property_edit.cpp
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msgid "Change Array Value"
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msgstr "Endre Array-verdi"
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#: editor/code_editor.cpp
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msgid "Go to Line"
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msgstr "Gå til Linje"
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#: editor/code_editor.cpp
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msgid "Line Number:"
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msgstr "Linjenummer:"
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#: editor/code_editor.cpp
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msgid "No Matches"
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msgstr "Ingen Treff"
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#: editor/code_editor.cpp
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msgid "Replaced %d occurrence(s)."
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msgstr "Erstattet %d forekomst(er)."
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#: editor/code_editor.cpp
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msgid "Match Case"
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msgstr "Match Tilfelle"
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#: editor/code_editor.cpp
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msgid "Whole Words"
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msgstr "Hele Ord"
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#: editor/code_editor.cpp
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msgid "Replace"
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msgstr "Erstatt"
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#: editor/code_editor.cpp
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msgid "Replace All"
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msgstr "Erstatt Alle"
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#: editor/code_editor.cpp
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msgid "Selection Only"
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msgstr "Kun Valgte"
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#: editor/code_editor.cpp
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msgid "Zoom In"
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msgstr "Zoom Inn"
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#: editor/code_editor.cpp
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msgid "Zoom Out"
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msgstr "Zoom Ut"
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#: editor/code_editor.cpp
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msgid "Reset Zoom"
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msgstr "Nullstill Zoom"
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#: editor/code_editor.cpp editor/script_editor_debugger.cpp
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msgid "Line:"
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msgstr "Linje:"
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#: editor/code_editor.cpp
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msgid "Col:"
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msgstr "Kol:"
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#: editor/connections_dialog.cpp
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msgid "Method in target Node must be specified!"
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msgstr "Metode i mål-Node må spesifiseres!"
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#: editor/connections_dialog.cpp
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msgid ""
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"Target method not found! Specify a valid method or attach a script to target "
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"Node."
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msgstr ""
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"Mål-metode ikke funnet! Spesifiser en gyldig metode eller fest et skript til "
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"mål-Noden."
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#: editor/connections_dialog.cpp
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msgid "Connect To Node:"
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msgstr "Koble Til Node:"
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#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
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#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
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#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
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msgid "Add"
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msgstr "Legg Til"
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#: editor/connections_dialog.cpp editor/dependency_editor.cpp
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#: editor/plugins/animation_tree_editor_plugin.cpp
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#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
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#: editor/project_settings_editor.cpp
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msgid "Remove"
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msgstr "Fjern"
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#: editor/connections_dialog.cpp
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msgid "Add Extra Call Argument:"
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msgstr "Legg til ekstra Call Argument:"
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#: editor/connections_dialog.cpp
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msgid "Extra Call Arguments:"
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msgstr "Ekstra Call Argumenter:"
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#: editor/connections_dialog.cpp
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msgid "Path to Node:"
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msgstr "Sti til Node:"
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#: editor/connections_dialog.cpp
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msgid "Make Function"
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msgstr "Lag funksjon"
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#: editor/connections_dialog.cpp
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msgid "Deferred"
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msgstr "Utsatt"
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#: editor/connections_dialog.cpp
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msgid "Oneshot"
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msgstr "Engangs"
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#: editor/connections_dialog.cpp editor/dependency_editor.cpp
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#: editor/export_template_manager.cpp
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#: editor/plugins/animation_player_editor_plugin.cpp
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#: editor/plugins/asset_library_editor_plugin.cpp
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#: editor/plugins/resource_preloader_editor_plugin.cpp
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#: editor/plugins/script_editor_plugin.cpp
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#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
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#: editor/project_settings_editor.cpp editor/property_editor.cpp
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#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Close"
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msgstr "Lukk"
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#: editor/connections_dialog.cpp
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msgid "Connect"
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msgstr "Koble Til"
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#: editor/connections_dialog.cpp
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msgid "Connect '%s' to '%s'"
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msgstr "Koble '%s' til '%s'"
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#: editor/connections_dialog.cpp
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msgid "Connecting Signal:"
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msgstr "Kobler Til Signal:"
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#: editor/connections_dialog.cpp
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#, fuzzy
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msgid "Disconnect '%s' from '%s'"
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msgstr "Koble '%s' til '%s'"
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#: editor/connections_dialog.cpp
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msgid "Connect.."
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msgstr "Koble Til.."
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#: editor/connections_dialog.cpp
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#: editor/plugins/animation_tree_editor_plugin.cpp
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msgid "Disconnect"
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msgstr "Koble Fra"
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#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
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msgid "Signals"
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msgstr "Signaler"
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#: editor/create_dialog.cpp
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#, fuzzy
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msgid "Change %s Type"
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msgstr "Endre standard type"
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#: editor/create_dialog.cpp editor/project_settings_editor.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Change"
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msgstr "Forandre"
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#: editor/create_dialog.cpp
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#, fuzzy
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msgid "Create New %s"
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msgstr "Lag Ny"
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#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
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#: editor/filesystem_dock.cpp
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msgid "Favorites:"
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msgstr "Favoritter:"
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#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
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msgid "Recent:"
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msgstr "Nylige:"
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#: editor/create_dialog.cpp editor/editor_node.cpp
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#: editor/plugins/asset_library_editor_plugin.cpp
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#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
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#: editor/quick_open.cpp
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msgid "Search:"
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msgstr "Søk:"
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#: editor/create_dialog.cpp editor/editor_help.cpp
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#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
|
|
#: editor/quick_open.cpp
|
|
msgid "Matches:"
|
|
msgstr "Treff:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_help.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Description:"
|
|
msgstr "Beskrivelse:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr "Søk Erstatning For:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr "Avhengigheter For:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will not take effect unless reloaded."
|
|
msgstr ""
|
|
"Scene '%s' redigeres.\n"
|
|
"Forandringer vil ikke tre i kraft, med mindre du laster inn på nytt."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will take effect when reloaded."
|
|
msgstr ""
|
|
"Ressurs '%s' er i bruk.\n"
|
|
"Endringer vil tre i kraft når den lastes inn på nytt."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path"
|
|
msgstr "Sti"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Avhengigheter:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr "Reparer Ødelagt"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Dependency Editor"
|
|
msgstr "Avhengighetsredigeringsverktøy"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr "Søk Erstatningsressurs:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
|
|
#: editor/quick_open.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr "Åpne"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr "Eiere Av:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Remove selected files from the project? (no undo)"
|
|
msgstr "Fjerne valgte filer fra prosjektet? (kan ikke angres)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)"
|
|
msgstr ""
|
|
"Filene som fjernes kreves for at andre ressurser skal virke.\n"
|
|
"Fjern dem likevel? (kan ikke angres)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Cannot remove:"
|
|
msgstr "Kan ikke fjerne:\n"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "Feil ved innlasting:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Scene failed to load due to missing dependencies:"
|
|
msgstr "Scenen kunne ikke lastes på grunn av manglende avhengigheter:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "Åpne Likevel"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr "Hvilken handling skal utføres?"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr "Fiks Avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "Feil ved lasting!"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr "Slett %d elementer for godt? (kan ikke angres)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr "Eier"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr "Ressurser uten eksplisitt eierskap:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr "Foreldreløs ressursutforsker"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Delete selected files?"
|
|
msgstr "Slett valgte filer?"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "Slett"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
#, fuzzy
|
|
msgid "Change Dictionary Key"
|
|
msgstr "Endre Ordboksnøkkel"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
#, fuzzy
|
|
msgid "Change Dictionary Value"
|
|
msgstr "Endre Ordboksverdi"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr "Takk fra Godot-samfunnet!"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks!"
|
|
msgstr "Takk!"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr "Godot Engine sine bidragsytere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr "Prosjektgrunnleggere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr "Utviklingsleder"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid "Project Manager "
|
|
msgstr "Prosjektleder"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr "Utviklere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr "Forfattere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr "Platinasponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr "Gullsponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr "Minisponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr "Gulldonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr "Sølvdonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr "Bronsedonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr "Donorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr "Lisens"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thirdparty License"
|
|
msgstr "Tredjepartslisens"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid ""
|
|
"Godot Engine relies on a number of thirdparty free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such thirdparty components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
"Godot Engine avhenger av en rekke tredjeparts fri og åpen kildekode-"
|
|
"biblioteker, alle kompatible med begrepene i MIT-lisensen. Følgende er en "
|
|
"utfyllende liste over alle slike tredjepartskomponenter med sine respektive "
|
|
"opphavsrettserklæringer og lisensbegreper."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr "Alle Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr "Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr "Lisenser"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Error opening package file, not in zip format."
|
|
msgstr "Feil ved åpning av pakkefil, ikke i zip format."
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr "Dekomprimerer Ressurser"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Package Installed Successfully!"
|
|
msgstr "Vellykket Installering av Pakke!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Suksess!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Install"
|
|
msgstr "Installer"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Package Installer"
|
|
msgstr "Pakkeinstallasjon"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr "Høyttalere"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr "Legg Til Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr "Gi nytt navn til Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr "Veksle Audio Bus Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr "Veksle Audio Bus Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr "Veksle Audio Bus Mute"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr "Veksle Audio Bus Bypass Effekter"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr "Velg Audio Bus Send"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr "Legg til Audio Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr "Flytt Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr "Slett Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio Bus, Drag and Drop to rearrange."
|
|
msgstr "Audio Bus, Dra og Slipp for å omorganisere."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr "Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr "Demp"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Bypass"
|
|
msgstr "Omgå"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bus options"
|
|
msgstr "Bus valg"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "Duplisér"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr "Nullstill Volum"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr "Fjern Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio"
|
|
msgstr "Lyd"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr "Legg til Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr "Master bus kan ikke slettes!"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr "Slett Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr "Duplisér Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr "Nullstill Bus Volum"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr "Flytt Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As.."
|
|
msgstr "Lagre Audio Bus Oppsett som..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout.."
|
|
msgstr "Plassering for nytt oppsett.."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr "Åpne Audio Bus oppsett"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no 'res://default_bus_layout.tres' file."
|
|
msgstr "Det er ingen 'res://default_bus_layout.tres' fil."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr "Ugyldig fil, ikke et audio bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr "Legg til Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr "Opprett et nytt Bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr "Last"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr "Last et eksisterende Bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save As"
|
|
msgstr "Lagre som"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr "Lagre dette Bus oppsettet til en fil."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr "Last standard Bus oppsettet."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende engine class navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende innebygd type navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende global constant navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid Path."
|
|
msgstr "Ugyldig Filsti."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "File does not exist."
|
|
msgstr "Fil eksisterer ikke."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Not in resource path."
|
|
msgstr "Ikke i resource path."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr "Legg til AutoLoad"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr "Autoload '%s' eksisterer allerede!"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr "Gi nytt navn til Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr "Veksle AutoLoad Globals"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr "Flytt Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr "Fjern Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Enable"
|
|
msgstr "Aktiver"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr "Omorganiser Autoloads"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Bane:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp
|
|
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
|
|
msgid "Name"
|
|
msgstr "Navn"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr "Oppdaterer Scene"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes.."
|
|
msgstr "Lagrer lokale endringer.."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene.."
|
|
msgstr "Oppdaterer scene.."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "[empty]"
|
|
msgstr "[tom]"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "[unsaved]"
|
|
msgstr "[ulagret]"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Please select a base directory first"
|
|
msgstr "Venligst velg en basemappe først"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "Velg en Mappe"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Lag mappe"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Navn:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "Velg"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr "Pakking"
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Template file not found:"
|
|
msgstr "Malfil ble ikke funnet:\n"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "Filen finnes, overskriv?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Velg Gjeldende Mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopier Sti"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Show In File Manager"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder.."
|
|
msgstr "Ny Mappe.."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Refresh"
|
|
msgstr "Oppdater"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "Alle gjenkjente"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Alle filer (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Åpne en fil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Åpne fil(er)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Åpne ei mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Åpne ei fil eller mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Lagre"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Lagre ei fil"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr "Gå framover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr "Gå oppover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr "Veksle favorittmerkering"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Veksle modus"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr "Flytt favoritt oppover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr "Flytt favoritt nedover"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder"
|
|
msgstr "Gå til overnevnt mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Mapper og filer:"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr "Forhåndsvisning:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr "Fil:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr "(Re)Importerer Assets"
|
|
|
|
#: editor/editor_help.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Søk hjelp"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class List:"
|
|
msgstr "Klasseliste:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Search Classes"
|
|
msgstr "Søk i klasser"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr "Topp"
|
|
|
|
#: editor/editor_help.cpp editor/property_editor.cpp
|
|
msgid "Class:"
|
|
msgstr "Klasse:"
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
msgid "Inherits:"
|
|
msgstr "Arver:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr "Arvet av:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Brief Description:"
|
|
msgstr "Kort beskrivelse:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Members"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr "Medlemmer:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Public Methods"
|
|
msgstr "Offentlige metoder"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Public Methods:"
|
|
msgstr "Offentlige metoder:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "GUI Theme Items"
|
|
msgstr "GUI Tema Elementer"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "GUI Theme Items:"
|
|
msgstr "GUI Tema Elementer:"
|
|
|
|
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr "Signaler:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr "Nummereringer"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations:"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "enum "
|
|
msgstr "num "
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Constants"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Constants:"
|
|
msgstr "Konstanter:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Online Tutorials:"
|
|
msgstr "Online Dokumentasjon"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"There are currently no tutorials for this class, you can [color=$color][url="
|
|
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
|
|
"url][/color]."
|
|
msgstr ""
|
|
"Det finnes i øyeblikket ingen beskrivelse av denne metoden. Hjelp til ved å "
|
|
"[colour=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Property Description:"
|
|
msgstr "Egenskapsbeskrivelse:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finnes i øyeblikket ingen beskrivelse av denne egenskapen. Hjelp til ved "
|
|
"å [colour=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Method Description:"
|
|
msgstr "Metodebeskrivelse:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by [color="
|
|
"$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finnes i øyeblikket ingen beskrivelse av denne metoden. Hjelp til ved å "
|
|
"[colour=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Search Text"
|
|
msgstr "Søk Tekst"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Find"
|
|
msgstr "Finn"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr "Output:"
|
|
|
|
#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Clear"
|
|
msgstr "Tøm"
|
|
|
|
#: editor/editor_log.cpp
|
|
#, fuzzy
|
|
msgid "Clear Output"
|
|
msgstr "Output"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr "Feil ved lagring av ressurs!"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As.."
|
|
msgstr "Lagre Ressurs Som.."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "I see.."
|
|
msgstr "Jeg ser.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr "Kan ikke åpne fil for skriving:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr "Forespurte filformat ukjent:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "Feil under lagring."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open '%s'."
|
|
msgstr "Kan ikke åpne '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr "Error ved parsing av '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr "Uventet ende av fil '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr "Mangler '%s' eller dens avhengigheter."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr "Feil ved lasting av '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "Lagrer Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "Analyserer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr "Lager Thumbnail"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr "Denne operasjonen kan ikke gjennomføres uten en trerot."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
"Kunne ikke lagre scene. Sannsynligvis avhengigheter (instanser) ikke kunne "
|
|
"oppfylles."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr "Kan ikke laste MeshLibrary for sammenslåing!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr "Error ved lagring av MeshLibrary!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr "Kan ikke laste TileSet for sammenslåing!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr "Error ved lagring av TileSet!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error trying to save layout!"
|
|
msgstr "Error ved lagring av layout!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default editor layout overridden."
|
|
msgstr "Standard editor layout overskrevet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr "Layoutnavn ikke funnet!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored default layout to base settings."
|
|
msgstr "Gjenoppretter standard layout til grunninnstillinger."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denne ressursen tilhører en scene som ble importert, så den er ikke "
|
|
"redigerbar.\n"
|
|
"Les dokumentasjonen om import av scener for å bedre forstå denne "
|
|
"arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it will not be kept when saving the current scene."
|
|
msgstr ""
|
|
"Denne ressursen tilhører en scene som ble instansert eller arvet.\n"
|
|
"Endringer vil ikke bli beholdt ved lagring av scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
"Denne ressursen ble importert, så det ikke er redigerbar. Endre "
|
|
"innstillingene i import-panelet og importer deretter på nytt."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene was imported, so changes to it will not be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denne scenen er importert, så endringer vil ikke bli lagret.\n"
|
|
"Instansere eller arving vil tillate endringer i den.\n"
|
|
"Vennligst les dokumentasjonen når det gjelder import av scener for å bedre "
|
|
"forstå denne arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This is a remote object so changes to it will not be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
"Dette er et eksternt objekt så endringer vil ikke beholdes.\n"
|
|
"Vennligst les dokumentasjonen relevant til debugging for å forstå denne "
|
|
"arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand all properties"
|
|
msgstr "Utvid alle egenskaper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Collapse all properties"
|
|
msgstr "Kollaps alle egenskaper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Copy Params"
|
|
msgstr "Kopier Parametre"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Paste Params"
|
|
msgstr "Lim inn Parametre"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr "Lim inn Ressurs"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Copy Resource"
|
|
msgstr "Kopier Ressurs"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Make Built-In"
|
|
msgstr "Lag Innebygd"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr "Gjør Underressurs Unik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open in Help"
|
|
msgstr "Åpne i Hjelp"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr "Det er ingen definert scene å kjøre."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Ingen hovedscene har blitt definert, velg en?\n"
|
|
"Du kan endre dette senere under \"Prosjekt Innstilliner\" i kategorien "
|
|
"'applikasjon'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Valgte scene '%s' finnes ikke, velg en gyldig en?\n"
|
|
"Du kan endre dette senere under \"Prosjekt Innstillinger\" under kategorien "
|
|
"'applikasjon'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene was never saved, please save it prior to running."
|
|
msgstr "Gjeldende scene ble aldri lagret, vennligst lagre før kjøring."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr "Kunne ikke starta subprosess!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene"
|
|
msgstr "Åpne Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene.."
|
|
msgstr "Hurtigåpne Scene.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script.."
|
|
msgstr "Hurtigåpne Skript.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Lagre og Lukk"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Lagre endringer til '%s' før lukking?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As.."
|
|
msgstr "Lagre Scene Som.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "No"
|
|
msgstr "Nei"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Ja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This scene has never been saved. Save before running?"
|
|
msgstr "Denne scene har aldri blitt lagret. Lagre før kjøring?"
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Denne operasjonen kan ikke gjøres uten en scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr "Eksporter MeshBibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Denne operasjonen kan ikke gjennomføres uten en rotnode."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr "Eksporter Tile Set"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Denne operasjonen kan ikke gjøres uten en valgt node."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Gjeldende scene er ikke lagret. Åpne likevel?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Kan ikke laste en scene som aldri ble lagret."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This action cannot be undone. Revert anyway?"
|
|
msgstr "Denne handlingen kan ikke angres. Gå tilbake likevel?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene.."
|
|
msgstr "Hurtigkjør Scene.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Avslutt editoren?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Åpne ProsjektManager?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Lagre & Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr "Lagre endring til følgende scene(r) før avslutting?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes the following scene(s) before opening Project Manager?"
|
|
msgstr "Lagre endringer til følgende scene(r) før åpning av Prosjekt-Manager?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
"Dette alternativet er foreldet. Situasjoner der oppdatering må bli tvunget "
|
|
"regnes nå som en feil. Vennligst rapporter."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "Velg en HovedScene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr "Kan ikke aktivere addon-plugin på: '%s' parsing av konfig feilet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
|
|
msgstr "Kunne ikke finne skriptfelt for addon-plugin i: 'res://addons/%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr "Kan ikke laste addon-skript fra bane: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
"Kan ikke laste addon skript fra bane: Basistype '%s' er ikke en EditorPlugin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
"Scene '%s' var automatisk importert, så den kan ikke modifiseres.\n"
|
|
"For å gjøre endringer i den, kan du opprette en ny arvet scene."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Ugh"
|
|
msgstr "Æsj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
"Feil ved lasting av scene, den må være i prosjektbanen. Bruk \"Importer\" "
|
|
"for å åpne scenen, så lagre den i prosjektbanen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Scene '%s' har ødelagte avhengigheter:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr "Fjern Nylige Scener"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr "Lagre Layout"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr "Slett Layout"
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr "Bytt Scenefane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr "%d flere filer eller mapper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr "%d flere mapper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr "%d flere filer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr "Dock-posisjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Distraksjonsfri Modus"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr "Vis/skjul distraksjonsfri modus."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr "Legg til ny scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene"
|
|
msgstr "Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr "Gå til forrige åpne scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr "Neste fane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr "Forrige fane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files.."
|
|
msgstr "Filtrer Filer.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr "Operasjoner med scene-filer."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Ny Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene.."
|
|
msgstr "Ny Arvet Scene.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene.."
|
|
msgstr "Åpne Scene.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save all Scenes"
|
|
msgstr "Lagre alle Scener"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Lukk Scene"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Åpne Nylig"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To.."
|
|
msgstr "Konverter Til.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary.."
|
|
msgstr "MeshBibliotek.."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "TileSet.."
|
|
msgstr "TileSet.."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Angre"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Gjenta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert Scene"
|
|
msgstr "Tilbakestille Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Diverse prosjekt- eller scene-relaterte verktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project"
|
|
msgstr "Prosjekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project Settings"
|
|
msgstr "Prosjektinnstillinger"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Run Script"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/editor_node.cpp editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Tools"
|
|
msgstr "Verktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Avslutt til Prosjektliste"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr "Deploy med Ekstern Debug"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When exporting or deploying, the resulting executable will attempt to "
|
|
"connect to the IP of this computer in order to be debugged."
|
|
msgstr ""
|
|
"Ved eksportering eller deploying, den følgende kjørbare filen vil prøve å "
|
|
"koble til IP'en til denne datamaskinen for å bli debugget."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Small Deploy with Network FS"
|
|
msgstr "Liten Deploy med Network FS"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, export or deploy will produce a minimal "
|
|
"executable.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploy will use the USB cable for faster performance. This "
|
|
"option speeds up testing for games with a large footprint."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Synlige Kollisjons-Former"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
|
"running game if this option is turned on."
|
|
msgstr ""
|
|
"Kollisjons-former eller raycast-noder (for 2D og 3D) vil være synlige under "
|
|
"kjøring av spill om denne innstillingen er aktivert."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Synlig Navigasjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Navigation meshes and polygons will be visible on the running game if this "
|
|
"option is turned on."
|
|
msgstr ""
|
|
"Navigasjons-maske og polygoner vil være synlig under kjøring av spill om "
|
|
"denne innstillingen er aktivert."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Scene Changes"
|
|
msgstr "Synkroniser Sceneforandringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any changes made to the scene in the editor "
|
|
"will be replicated in the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Når denne innstillingen er aktivert, alle endringer gjort til scenen i "
|
|
"editoren vil bli replikert i det kjørende spillet.\n"
|
|
"Når det brukes eksternt på en enhet, dette er mer effektivt med et "
|
|
"nettverksfilsystem."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Script Changes"
|
|
msgstr "Synkroniser Skriptforandringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When this option is turned on, any script that is saved will be reloaded on "
|
|
"the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Når denne innstillingen er aktivert, alle skript som er lagret vil lastes "
|
|
"inn på nytt i det kjørende spillet.\n"
|
|
"Når det brukes ekstert på en enhet, dette er mer effektivt med et "
|
|
"nettverksfilsystem."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Editor"
|
|
msgstr "Redigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Skru av/på Fullskjerm"
|
|
|
|
#: editor/editor_node.cpp editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Manage Export Templates"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Help"
|
|
msgstr "Hjelp"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Classes"
|
|
msgstr "Klasser"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Search"
|
|
msgstr "Søk"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr "Online Dokumentasjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Q&A"
|
|
msgstr "Spørsmål og Svar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Issue Tracker"
|
|
msgstr "Problemtracker"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "Fellesskap"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr "Om"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Spill prosjektet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr "Spill"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene"
|
|
msgstr "Pause scenen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "Pause Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr "Stopp scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop"
|
|
msgstr "Stopp"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Spill den redigerte scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Spill Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr "Spill tilpasset scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr "Spill av Tilpasset Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Spins when the editor window repaints!"
|
|
msgstr "Snurrer når editorvinduet rendrer om!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Always"
|
|
msgstr "Oppdater Alltid"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Changes"
|
|
msgstr "Oppdater Endringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Disable Update Spinner"
|
|
msgstr "Deaktiver Oppdateringsspinner"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr "Inspektør"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr "Lag en ny ressurs i minnet og endre den."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr "Last inn en eksisterende ressurs fra disk og rediger den."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As.."
|
|
msgstr "Lagre Som.."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr "Gå til det forrige redigerte objektet i historikken."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr "Gå til det neste redigerte objektet i historikken."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr "Historikk av nylige redigerte objekter."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Object properties."
|
|
msgstr "Objektegenskaper."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr "Endringer kan bli tapt!"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr "Importer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Node"
|
|
msgstr "Node"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr "FilSystem"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr "Output"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr "Ikke Lagre"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr "Importer Mal Fra ZIP-Fil"
|
|
|
|
#: editor/editor_node.cpp editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr "Eksporter Bibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr "Slå sammen Med Eksisterende"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Password:"
|
|
msgstr "Passord:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Åpne & Kjør et Skript"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "New Inherited"
|
|
msgstr "Ny Arvet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr "Last Errors"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr "Velg"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr "Åpne 2D Editor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr "Åpne 3D Editor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr "Åpne SkriptEditor"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr "Åpne Assets-Bibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr "Åpne den neste Editoren"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr "Åpne den forrige Editoren"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr "Lager Forhåndsvisning av Mesh"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail.."
|
|
msgstr "Miniatyrbilde.."
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr "Installerte Plugins:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Update"
|
|
msgstr "Oppdater"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr "Versjon:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Author:"
|
|
msgstr "Forfatter:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr "Status:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop Profiling"
|
|
msgstr "Stopp Profilering"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Start Profiling"
|
|
msgstr "Start Profilering"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr "Mål:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr "Frame Tid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr "Gjennomsnittstid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Frame %"
|
|
msgstr "Frame %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
|
|
msgid "Time:"
|
|
msgstr "Tid:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr "Inklusiv"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Self"
|
|
msgstr "Selv"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Frame #:"
|
|
msgstr "Frame #:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Time"
|
|
msgstr "Tid:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Calls"
|
|
msgstr "Ring"
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid "Select device from the list"
|
|
msgstr "Velg enhet fra listen"
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the export menu."
|
|
msgstr ""
|
|
"Ingen kjørbar eksport-preset funnet for denne plattformen.\n"
|
|
"Vennligst legg til en kjørbar preset i eksportmenyen."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Skriv logikken din i _run() metoden."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr "Det er en redigert scene allerede."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr "Kunne ikke innstansiere skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr "Glemte du nøkkelordet 'tool'?"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Kunne ikke kjøre skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Glemte du '_run'-metoden?"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default (Same as Editor)"
|
|
msgstr "Standard (Samme som Editor)"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Velg Node(r) for Importering"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "Scene-Sti:"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Importer Fra Node:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Re-Download"
|
|
msgstr "Last Ned På Nytt"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr "Avinstaller"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Installed)"
|
|
msgstr "(Installert)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download"
|
|
msgstr "Last ned"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Missing)"
|
|
msgstr "(Mangler)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Current)"
|
|
msgstr "(Gjeldende)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving mirrors, please wait.."
|
|
msgstr "Henter fillager, vennligst vent.."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove template version '%s'?"
|
|
msgstr "Fjern mal versjon '%s'?"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr "Kan ikke åpne eksportmalzip."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Invalid version.txt format inside templates."
|
|
msgstr "Ugyldig version.txt format i mal."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside templates."
|
|
msgstr "Ingen version.txt funnet i mal."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error creating path for templates:"
|
|
msgstr "Feil ved laging av sti for mal:\n"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr "Importerer:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
"Ingen nedlastningslink funnet for denne versjonen. Direkte nedlastning er "
|
|
"kun mulig for offisielle utvigelser."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Can't resolve."
|
|
msgstr "Kan ikke løse."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr "Kan ikke koble til."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr "Ingen respons."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Request Failed."
|
|
msgstr "Forespørsel Feilet."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Redirect Loop."
|
|
msgstr "Omdirigerings-Loop."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr "Feilet:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Complete."
|
|
msgstr "Nedlastning fullført."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error requesting url: "
|
|
msgstr "Error ved forespørsel av url: "
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to Mirror.."
|
|
msgstr "Kobler til Fillager.."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr "Frakoblet"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr "Løser"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr "Kan ikke Løses"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting.."
|
|
msgstr "Kobler til.."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't Connect"
|
|
msgstr "Kan ikke koble til"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr "Tilkoblet"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Requesting.."
|
|
msgstr "Ber om.."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr "Laster ned"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr "Tilkoblingsfeil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "SSL Handshake Error"
|
|
msgstr "SSL Handshake Error"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Installed Versions:"
|
|
msgstr "Installerte Versjoner:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install From File"
|
|
msgstr "Installer Fra Fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove Template"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select template file"
|
|
msgstr "Velg malfil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Export Template Manager"
|
|
msgstr "Eksporter Mal-Manager"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Templates"
|
|
msgstr "Last ned Mal"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select mirror from list: "
|
|
msgstr "Velg fillager fra liste: "
|
|
|
|
#: editor/file_type_cache.cpp
|
|
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
|
msgstr ""
|
|
"Kan ikke åpne fyle_type_cache.cch for skriving, lagrer ikke file type cache!"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
|
|
msgstr "Kan ikke navigere til '%s' for den ble ikke funnet på filsystemet!"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View items as a grid of thumbnails"
|
|
msgstr "Vis elementer som et rutenett av miniatyrbilder"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View items as a list"
|
|
msgstr "Vis elementer som liste"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
"\n"
|
|
"Status: Import av fil feilet. Vennligst reparer filen eller reimporter "
|
|
"manuelt."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr "Kan ikke flytte/endre navn ressursrot"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr "Kan ikke flytte mappe inn i seg selv.\n"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Error moving:"
|
|
msgstr "Error ved flytting:\n"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Error duplicating:"
|
|
msgstr "Feil ved innlasting:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Unable to update dependencies:"
|
|
msgstr "Kan ikke oppdatere av avhengigheter:\n"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "No name provided"
|
|
msgstr "Ingen navn gitt"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Provided name contains invalid characters"
|
|
msgstr "Gitt navn inneholder ugyldige tegn"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "No name provided."
|
|
msgstr "Ingen navn gitt."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr "Navn inneholder ugyldige tegn."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr "En fil eller mappe med dette navnet eksisterer allerede."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr "Endrer filnavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicating file:"
|
|
msgstr "Duplisér"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicating folder:"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Expand all"
|
|
msgstr "Utvid alle"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Collapse all"
|
|
msgstr "Kollaps alle"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Rename.."
|
|
msgstr "Endre Navn.."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To.."
|
|
msgstr "Flytt Til.."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Scene(s)"
|
|
msgstr "Åpne Scene"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr "Instans"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies.."
|
|
msgstr "Endre Avhengigheter.."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners.."
|
|
msgstr "Vis Eiere.."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate.."
|
|
msgstr "Duplisér"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Previous Directory"
|
|
msgstr "Forrige Katalog"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Next Directory"
|
|
msgstr "Neste Katalog"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Re-Skann Filsystem"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Toggle folder status as Favorite"
|
|
msgstr "Vis/skjul mappestatus som Favoritt"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Instance the selected scene(s) as child of the selected node."
|
|
msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait.."
|
|
msgstr ""
|
|
"Skanner Filer,\n"
|
|
"Vennligst Vent.."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr "Flytt"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename"
|
|
msgstr "Endre navn"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Legg til i Gruppe"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Fjern fra Gruppe"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Importer som Enkel Scene"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Importer med Separerte Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Importer med Separerte Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Importer med Separerte Objekter"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Importer med Separerte Objekter+Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Importer med Separerte Objekter+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Importer med Separerte Materialer+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Importer med Separerte Objekter+Materialer+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Importer som Flere Scener"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Importer som Flere Scener+Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Importer Scene"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene.."
|
|
msgstr "Importerer Scene.."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating for Mesh: "
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script.."
|
|
msgstr "Kjører Tilpasser Skript.."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr "Kunne ikke laste post-importert skript:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr "Ugyldig/ødelagt skript for post-import (sjekk konsoll):"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr "Error ved kjøring av post-import script:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving.."
|
|
msgstr "Lagrer.."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr "Sett som Standard for '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr "Fjern Standard for '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid " Files"
|
|
msgstr " Filer"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr "Importer Som:"
|
|
|
|
#: editor/import_dock.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Preset.."
|
|
msgstr "Preset.."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr "Reimporter"
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
#, fuzzy
|
|
msgid "MultiNode Set"
|
|
msgstr "MultiNode Set"
|
|
|
|
#: editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/node_dock.cpp
|
|
msgid "Select a Node to edit Signals and Groups."
|
|
msgstr "Velg en Node for å endre Signaler og Grupper."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Poly"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr "Sett inn Punkt"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr "Rediger Poly (Fjern Punkt)"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Remove Poly And Point"
|
|
msgstr "Fjern Poly Og Punkt"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Create a new polygon from scratch"
|
|
msgstr "Lag en ny polygon fra bunnen"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit existing polygon:\n"
|
|
"LMB: Move Point.\n"
|
|
"Ctrl+LMB: Split Segment.\n"
|
|
"RMB: Erase Point."
|
|
msgstr ""
|
|
"Endre eksisterende polygon:\n"
|
|
"Venstreklikk: Flytt Punkt.\n"
|
|
"Ctrl+Venstreklikk: Splitt Segment.\n"
|
|
"Høyreklikk: Fjern Punkt."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Delete points"
|
|
msgstr "Slett punkter"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Slå av/på Autoavspilling"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr "Nytt Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr "Ny Anim"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr "Endre Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr "Fjern Animasjon?"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr "Fjern Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Invalid animation name!"
|
|
msgstr "ERROR: Ugyldig animasjonsnavn!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Animation name already exists!"
|
|
msgstr "ERROR: Animasjonsnavnet finnes allerede!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr "Endre navn på Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr "Legg til Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend Next Changed"
|
|
msgstr "Blend Neste Endret"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr "Last Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr "Dupliser Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to copy!"
|
|
msgstr "ERROR: Ingen animasjon å kopiere!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation resource on clipboard!"
|
|
msgstr "ERROR: Ingen animasjonsressurs på utklippstavlen!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr "Limt inn Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to edit!"
|
|
msgstr "ERROR: Ingen animasjon å endre!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr "Spill av valgte animasjon baklengs fra gjeldende posisjon. (A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr "Spill av valgte animasjon baklengs fra slutten. (Shift+A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr "Stopp avspilling av animasjon. (S)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr "Spill av valgte animasjon fra start. (Shift+D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr "Spill av valgte animasjon fra gjeldende posisjon. (D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr "Animasjonsposisjon (i sekunder)."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr "Skaler animasjonsavspilling globalt for noden."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create new animation in player."
|
|
msgstr "Lag ny animasjon i avspiller."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load animation from disk."
|
|
msgstr "Last animasjon fra disk."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load an animation from disk."
|
|
msgstr "Last en animasjon fra disk."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save the current animation"
|
|
msgstr "Lagre den gjeldene animasjonen"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr "Vis liste av animasjoner i avspiller."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Autoplay on Load"
|
|
msgstr "Autoavspill ved Lasting"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Target Blend Times"
|
|
msgstr "Endre Blend-Tid-Mål"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr "Animasjonsverktøy"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Copy Animation"
|
|
msgstr "Kopier Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Onion Skinning"
|
|
msgstr "Løk-lag"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr "Aktiver Løk-Lag"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr "Retninger"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr "Fortid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr "Framtid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Depth"
|
|
msgstr "Dybde"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr "1 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr "2 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr "3 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr "Kun Forskjeller"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr "Tving Hvit-Modulat"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr "Inkluder Gizmoer (3D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr "Lag Ny Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr "Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error!"
|
|
msgstr "Error!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr "Blend-Tid:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next (Auto Queue):"
|
|
msgstr "Neste (Automatisk Kø):"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr "Kryss-Animasjon Blend-Tid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr "Animasjon"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr "Nytt navn:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr "Fade Inn (s):"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr "Fade Ut (s):"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend"
|
|
msgstr "Blend"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr "Bland"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr "Start Om Igjen Automatisk:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr "Omstart (s):"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr "Tilfeldig Omstart (s):"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr "Start!"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr "Mengde:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend:"
|
|
msgstr "Blend:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr "Blend 0:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr "Blend 1:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr "X-Fade Tid (s):"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr "Gjeldende:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Add Input"
|
|
msgstr "Legg til Input"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Auto-Advance"
|
|
msgstr "Fjern Auto-Avansering"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Auto-Advance"
|
|
msgstr "Sett Auto-Avansering"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr "Slett Input"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr "Animasjonstre er gyldig."
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr "Animasjonstre er ugyldig."
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Miks-Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend2 Node"
|
|
msgstr "Blend2 Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend3 Node"
|
|
msgstr "Blend3 Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend4 Node"
|
|
msgstr "Blend4 Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr "TidSkala Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr "TidSøk Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr "Overgang Node"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Import Animations.."
|
|
msgstr "Importer Animasjoner.."
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Rediger Node-Filtre"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Filters.."
|
|
msgstr "Filtre.."
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "AnimationTree"
|
|
msgstr "Animasjon"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Free"
|
|
msgstr "Frigjør"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr "Innhold:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr "Vis Filer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr "Kan ikke løse tjenernavn:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr "Tilkoblingsfeil, vennligst prøv igjen."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr "Kan ikke koble til tjener:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr "Ingen respons fra tjener:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr "Forespørsel feilet, returneringskode:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr "Forespørsel feilet, for mange omdirigeringer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr "Dårlig nedlastningshash, antar at filen har blitt tuklet med."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr "Forventet:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr "Fikk:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed sha256 hash check"
|
|
msgstr "Feilet sha256 hash-sjekk"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr "Asset Nedlasting Error:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Fetching:"
|
|
msgstr "Henter:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving.."
|
|
msgstr "Løser.."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error making request"
|
|
msgstr "Feil ved forespørsel"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr "Inaktiv"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Prøv på nytt"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr "Nedlastningserror"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr "Nedlastning for denne asset'en er allerede i gang!"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "first"
|
|
msgstr "første"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "prev"
|
|
msgstr "forrige"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "next"
|
|
msgstr "neste"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "last"
|
|
msgstr "siste"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "Alle"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Sort:"
|
|
msgstr "Sorter:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Reverse"
|
|
msgstr "Reverser"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Category:"
|
|
msgstr "Kategori:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "Side:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support.."
|
|
msgstr "Support.."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr "Offisiell"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr "Tester"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr "Assets ZIP-Fil"
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene (for images to be saved in the same dir), or pick a save "
|
|
"path from the BakedLightmap properties."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
|
|
"Light' flag is on."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Preview"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr "Konfigurer Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr "Rotasjon Offset:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Pivot"
|
|
msgstr "Flytt Pivot"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Action"
|
|
msgstr "Flytt Handling"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move vertical guide"
|
|
msgstr "Flytt vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create new vertical guide"
|
|
msgstr "Lag ny vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove vertical guide"
|
|
msgstr "Fjern vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move horizontal guide"
|
|
msgstr "Flytt horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create new horizontal guide"
|
|
msgstr "Lag ny horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove horizontal guide"
|
|
msgstr "Fjern horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create new horizontal and vertical guides"
|
|
msgstr "Lag ny horisontal og vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit IK Chain"
|
|
msgstr "Endre IK Kjede"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit CanvasItem"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr "Kun anker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr "Endre Anker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr "Lim Inn Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr "Dra: Roter"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr "Alt+Dra: Flytt"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
"Trykk 'v' for å Endre Pivot, 'Shift+v' for å Dra Privot (under flytting)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr "Alt+Høyreklikk: Dybdelisteutvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr "Roter Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
"Vis en liste av elementer på posisjonen du klikker\n"
|
|
"(samme som Alt+Høyreklikk i velg-modus)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr "Klikk for å endre objektets rotasjonspivot."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggles snapping"
|
|
msgstr "Slå av/på snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snapping options"
|
|
msgstr "Snapping innstillinger"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to grid"
|
|
msgstr "Snap til rutenett"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr "Bruk Rotasjons-Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr "Konfigurer Snap..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr "Snap Relativt"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr "Bruk Piksel Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Smart snapping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to parent"
|
|
msgstr "Snap til foreldre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to node anchor"
|
|
msgstr "Snap til nodeanker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to node sides"
|
|
msgstr "Snap til nodesider"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to other nodes"
|
|
msgstr "Snap til andre noder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to guides"
|
|
msgstr "Snap til veiledere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr "Lås fast det valgte objektet (kan ikke flyttes)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr "Lås opp det valgte objektet (kan flyttes)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr "Vær sikker at objektets barn ikke er valgbar."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr "Gjenopprett objektets barn sin mulighet for å bli valgt."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Bones"
|
|
msgstr "Lag Ben"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr "Fjern Ben"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr "Vis Ben"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr "Lag IK Kjede"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr "Fjern IK Kjede"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr "Vis hjelpere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr "Vis linjaler"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr "Vis veiledere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Selection"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Layout"
|
|
msgstr "Layout"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Keys"
|
|
msgstr "Sett inn Nøkler"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr "Sett inn Nøkkel"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr "Kopier Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr "Fjern Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag pivot from mouse position"
|
|
msgstr "Dra pivot fra musposisjon"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set pivot at mouse position"
|
|
msgstr "Sett pivot på musposisjon"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr "Multipliser rutenett-steg med 2"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr "Del rutenett-steg med 2"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr "Legg til %s"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr "Legger til %s.."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Ok"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr "Lag Node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr "Error ved instansiering av scene fra %s"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change default type"
|
|
msgstr "Endre standard type"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
"Dra & Slipp + Shift: Legg til node som søsken\n"
|
|
"Dra & Slipp + Alft: Endre nodetype"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Poly3D"
|
|
msgstr "Lag Poly3D"
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Handle"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr "Fjern element %d?"
|
|
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr "Fjern Valgte Element"
|
|
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr "Importer fra Scene"
|
|
|
|
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr "Oppdater fra Scene"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Flat0"
|
|
msgstr "Flat0"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Flat1"
|
|
msgstr "Flat1"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Ease in"
|
|
msgstr "Gli inn"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Ease out"
|
|
msgstr "Gli ut"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr "Smooth-steg"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr "Modifiser Kurvepunkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr "Modifiser Kurvetangent"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Add point"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove point"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Left linear"
|
|
msgstr "Venstrelineær"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right linear"
|
|
msgstr "Høyrelineær"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr "Hold Shift for å endre tangenter individuelt"
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr "Bak GI Probe"
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Add/Remove Color Ramp Point"
|
|
msgstr "Legg til/Fjern Farge-Rampe-Punkt"
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Color Ramp"
|
|
msgstr "Modifiser Farge-Rampe"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr "Element %d"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr "Elementer"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No OccluderPolygon2D resource on this node.\n"
|
|
"Create and assign one?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create a new polygon from scratch."
|
|
msgstr "Lag en ny polygon fra bunnen."
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Edit existing polygon:"
|
|
msgstr "Rediger eksisterende polygon:"
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "LMB: Move Point."
|
|
msgstr "Venstreklikk: Flytt Punkt."
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Ctrl+LMB: Split Segment."
|
|
msgstr "Ctrl+Venstreklikk: Splitt Segment."
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "RMB: Erase Point."
|
|
msgstr "Høyreklikk: Slett Punkt."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Convex Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr "Dette virker ikke på sceneroten!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Model has no UV in this layer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr "Kunne ikke lage omriss!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV1"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV2"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Parent has no solid faces to populate."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Couldn't map area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr "X-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr "Y-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr "Z-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr "Tilfeldig Rotasjon:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr "Tilfeldig Tilt:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr "Partisjonerer..."
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr "Lager konturer..."
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr "Ferdig!"
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Error loading image:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "No pixels with transparency > 128 in image.."
|
|
msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde.."
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Particles"
|
|
msgstr "Partikler"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry (faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Faces contain no area!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "No faces!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr "Volum"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Source: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr "Legg til Punkt på Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr "Flytt Punkt på Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr "Velg Punkter"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr "Shift+Dra: Velg Kontrollpunkter"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr "Klikk: Legg til Punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr "Høyreklikk: Fjern Punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr "Velg Kontrollpunkter (Shift+Dra)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr "Legg til Punkt (i tomt rom)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr "Split Segment (i kurve)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr "Fjern Punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr "Kurvepunkt #"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve In Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve Out Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Out-Control Point"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Point"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr "Ctrl: Roter"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr "Shift: Flytt Alle"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr "Shift+Ctrl: Skaler"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr "Roter Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr "Skaler Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Rediger"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon->UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV->Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr "Fjern UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr "Rutenett"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr "ERROR: Kunne ikke laste ressurs!"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr "Legg til Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr "Gi nytt navn til Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr "Fjern Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr "Lim inn"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "ResourcePreloader"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr "Fjern Nylige Filer"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Close and save changes?"
|
|
msgstr ""
|
|
"Lukk og lagre endringer?\n"
|
|
"\""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr "Error ved lasting av tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr "Error ved lagring"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme"
|
|
msgstr "Error ved importering av tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing"
|
|
msgstr "Error ved importering"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr "Importer Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As.."
|
|
msgstr "Lagre Tema Som.."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid " Class Reference"
|
|
msgstr " Klassereferanse"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort"
|
|
msgstr "Sorter"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr "Flytt Opp"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr "Flytt Ned"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Script Path"
|
|
msgstr "Kopier Sti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show In File System"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Prev"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find.."
|
|
msgstr "Finn.."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr "Finn neste"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr "Fortsett"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug with external editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Godot online documentation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the class hierarchy."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr "Opprett skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr "Klipp ut"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr "Lim inn"
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Line"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Fold/Unfold Line"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent To Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent To Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Next Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Previous Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert To Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert To Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr "Finn forrige"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Replace.."
|
|
msgstr "Erstatt.."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Function.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Line.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Constant"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Constant"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Constant"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Operator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Operator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Toggle Rot Only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Function"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Function"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Default Value"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change XForm Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Texture Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Cubemap Uniform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Color Ramp"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Curve Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Curve Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Input Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Connect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Disconnect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Remove Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Move Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Duplicate Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Delete Shader Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Cyclic Connection Link"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Missing Input Connections"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translating: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shader Changes"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Vertices"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align with view"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "OK :("
|
|
msgstr "OK :("
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr "Ingen foreldre å instansere et barn på."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr "Denne operasjonen krever én valgt node."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Doppler Enable"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select Mode (Q)"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag: Rotate\n"
|
|
"Alt+Drag: Move\n"
|
|
"Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode (W)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode (E)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode (R)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Local Coords"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Local Space Mode (%s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Mode (%s)"
|
|
msgstr "Snap til veiledere"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal view"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Selection With View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tool Select"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Tool Move"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Tool Rotate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Tool Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Skeleton Gizmo visibility"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed (FPS):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move (Before)"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/style_box_editor_plugin.cpp
|
|
msgid "StyleBox Preview:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/style_box_editor_plugin.cpp
|
|
msgid "StyleBox"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "<None>"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Separation:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Can't save theme to file:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Edit theme.."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme editing menu."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create From Current Editor Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Have,Many,Several,Options!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Erase Selection"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror X"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror Y"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 0 degrees"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 90 degrees"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 180 degrees"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 270 degrees"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Could not find tile:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Item name or ID:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tile Set"
|
|
msgstr "TileSet.."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Autotiles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: set bit on.\n"
|
|
"RMB: set bit off."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select current edited sub-tile."
|
|
msgstr "Velg Gjeldende Mappe"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select sub-tile to change its priority."
|
|
msgstr ""
|
|
|
|
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete patch '%s' from list?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted: "
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add.."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Patches"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Make Patch"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The path does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a 'project.godot' file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create folder."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Import & Edit"
|
|
msgstr "Importer"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Create & Edit"
|
|
msgstr "Opprett skript"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install & Edit"
|
|
msgstr "Installer"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create folder"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't open project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in \"Project Settings\" under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run more than one project?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove project from the list? (Folder contents will not be modified)"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The UI will update next time the editor or project manager starts."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You are about the scan %s folders for existing Godot projects. Do you "
|
|
"confirm?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Prosjektleder"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project List"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Templates"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You don't currently have any projects.\n"
|
|
"Would you like to explore the official example projects in the Asset Library?"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Invalid action (anything goes but '/' or ':')."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Shift+"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Alt+"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Control+"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key.."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button 6"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button 7"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button 8"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button 9"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Erase Input Action"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Item"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Can't contain '/' or ':'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Already existing"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For.."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show all locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show only selected locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Filter mode:"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File.."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir.."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select Node"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Show in File System"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Convert To %s"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Pick a Node"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "[Empty]"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set"
|
|
msgstr "Sett"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Properties:"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/pvrtc_compress.cpp
|
|
msgid "Could not execute PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: editor/pvrtc_compress.cpp
|
|
msgid "Can't load back converted image using PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can not perform with the root node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As.."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Discard Instancing"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Makes Sense!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sub-Resources"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Copy Node Path"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Filter nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear a script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Remote"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Spatial Visible"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle CanvasItem Visible"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has connection(s) and group(s)\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has connections.\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Open script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid base path"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Directory of the same name exists"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, will be reused"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid extension"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid Path"
|
|
msgstr ": Ugyldige argumenter: "
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid class name"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid inherited parent name or path"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script valid"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9 and _"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in script (into scene file)"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Create new script file"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load existing script file"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Language"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Class Name"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Template"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Remote "
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Function:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
|
|
msgid "Errors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Child Process Connected"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Copy Error"
|
|
msgstr "Last Errors"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Variable"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace (if applicable):"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video Mem"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove current entry"
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Libraries: "
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
|
msgid "Invalid type argument to convert(), use TYPE_* constants."
|
|
msgstr "Ugyldig typeargument til convert(), bruk TYPE_*-konstantene."
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h
|
|
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
|
msgid "Not enough bytes for decoding bytes, or invalid format."
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "step argument is zero!"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr "Ikke basert på et skript"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr "Ikke basert på en ressursfil"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Plane"
|
|
msgstr "Neste fane"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Plane"
|
|
msgstr "Forrige fane"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Delete Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Duplicate Selection"
|
|
msgstr "Dupliser Utvalg"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clip Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Create Area"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Create Exterior Connector"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Erase Area"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Selection"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Generating solution..."
|
|
msgstr "Lager konturer..."
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
msgid "Generating C# project..."
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Failed to create solution."
|
|
msgstr "Kunne ikke lage omriss!"
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Failed to save solution."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Done"
|
|
msgstr "Ferdig!"
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Failed to create C# project."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
msgid "About C# support"
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/godotsharp_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create C# solution"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: modules/mono/editor/mono_bottom_panel.cpp
|
|
msgid "Builds"
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/mono_bottom_panel.cpp
|
|
#, fuzzy
|
|
msgid "Build Project"
|
|
msgstr "Prosjekt"
|
|
|
|
#: modules/mono/editor/mono_bottom_panel.cpp
|
|
msgid "Warnings"
|
|
msgstr ""
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
"Returverdi må bli tidelt til det første elementet av node fungerende minne! "
|
|
"Fiks noden din vær så snill."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Signal Arguments"
|
|
msgstr "Forandre Signal Argumenter:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Set Variable Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Functions:"
|
|
msgstr "Funksjoner:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr "Variabler:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr "Navn er allerede i bruk av en annen func/var/signal:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
"Hold Meta for å slippe en Getter. Hold Skift for å slippe en generisk "
|
|
"signatur."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr "Hold Meta for å slippe en enkel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr "Hold Ctrl for å slippe en simpel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr "Hold Meta for å slippe en enkel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr "Legg til node(r) fra tre"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node(s)"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Condition"
|
|
msgstr "Betingelse"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Sequence"
|
|
msgstr "Sekvens"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Switch"
|
|
msgstr "Bryter"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Iterator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "While"
|
|
msgstr "Mens"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Return"
|
|
msgstr "Returner"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Call"
|
|
msgstr "Ring"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Get"
|
|
msgstr "Hent"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Input Value"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Variable"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Signal"
|
|
msgstr "Forandre Signal Argumenter:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Base Type:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Available Nodes:"
|
|
msgstr "Tilgjengelige Noder:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select or create a function to edit graph"
|
|
msgstr "Velg eller lag en funksjon for å redigere graf"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Signal Arguments:"
|
|
msgstr "Forandre Signalargumenter:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Variable:"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Cut Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable: "
|
|
msgstr "Tilførseltype ikke itererbar: "
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr "Iterator ble ugyldig"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid: "
|
|
msgstr "Iterator ble ugyldig: "
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr "Baseobjekt er ikke en Node!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead Node!"
|
|
msgstr "Sti leder ikke Node!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid argument of type: "
|
|
msgstr ": Ugyldig argument av type: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid arguments: "
|
|
msgstr ": Ugyldige argumenter: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableGet not found in script: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableSet not found in script: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not write file:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not open template for export:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid export template:"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read custom HTML shell:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not read boot splash image file:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Using default boot splash image."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no children shapes, so it can't interact with the space.\n"
|
|
"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the 'texture' "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnable2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller id must not be 0 or this controller will not be bound to an "
|
|
"actual controller"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor id must not be 0 or this anchor will not be bound to an actual "
|
|
"anchor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "%d%%"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "(Time Left: %d:%02d s)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Lights:"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Lighting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no children shapes, so it can't interact with the space.\n"
|
|
"Consider adding CollisionShape or CollisionPolygon children nodes to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid "Path property must point to a valid Spatial node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/scenario_fx.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Raw Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp
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#, fuzzy
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|
msgid "Select this Folder"
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msgstr "Kutt Noder"
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#: scene/gui/popup.cpp
|
|
msgid ""
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|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine though, but they will "
|
|
"hide upon running."
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|
msgstr ""
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|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
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|
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#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr ""
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|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Error initializing FreeType."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Unknown font format."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Error loading font."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Invalid font size."
|
|
msgstr "Ugyldig fontstørrelse."
|
|
|
|
#~ msgid ""
|
|
#~ "Invalid version.txt format inside templates. Revision is not a valid "
|
|
#~ "identifier."
|
|
#~ msgstr ""
|
|
#~ "Ugyldig version.txt format i mal. Revisjon er ikke en gyldig "
|
|
#~ "identifikator."
|
|
|
|
#~ msgid "Can't write file."
|
|
#~ msgstr "Kan ikke skrive fil."
|
|
|
|
#~ msgid "Next"
|
|
#~ msgstr "Neste"
|
|
|
|
#~ msgid "Not found!"
|
|
#~ msgstr "Ikke funnet!"
|
|
|
|
#~ msgid "Replace By"
|
|
#~ msgstr "Erstatt Med"
|
|
|
|
#~ msgid "Case Sensitive"
|
|
#~ msgstr "Forskjell på små og store bokstaver"
|
|
|
|
#~ msgid "Backwards"
|
|
#~ msgstr "Baklengs"
|
|
|
|
#~ msgid "Prompt On Replace"
|
|
#~ msgstr "Spør Ved Erstatning"
|
|
|
|
#~ msgid "Skip"
|
|
#~ msgstr "Hopp Over"
|
|
|
|
#~ msgid "Move Add Key"
|
|
#~ msgstr "Flytt Legg-Til-Nøkkel"
|
|
|
|
#~ msgid "Create Subscription"
|
|
#~ msgstr "Lag Abonnement"
|
|
|
|
#~ msgid "List:"
|
|
#~ msgstr "Liste:"
|
|
|
|
#~ msgid " "
|
|
#~ msgstr " "
|
|
|
|
#, fuzzy
|
|
#~ msgid "Selection -> Clear"
|
|
#~ msgstr "Forandre Utvalgskurve"
|