godot/platform/windows
Guilherme Felipe 62b835a2cd Fix custom cursor when it's hidden
[Linux] Ensures that the custom cursor will be used when changing to
MOUSE_MODE_VISIBLE. Fix #3086

[Windows] Fix cursor flickering when MOUSE_MODE_HIDDEN.

[Mac] Fix possible cursor flicker when MOUSE_MODE_HIDDEN.
2018-04-09 10:28:20 -03:00
..
export
context_gl_win.cpp Explicitly set OpenGL profile to core (X11, Windows). 2018-03-06 15:53:30 +02:00
context_gl_win.h
crash_handler_win.cpp
crash_handler_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h
detect.py Fix MinGW cross-build 2018-03-15 17:29:55 +02:00
godot_res.rc Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
godot_win.cpp
godot.ico
joypad.cpp
joypad.h
key_mapping_win.cpp
key_mapping_win.h
lang_table.h
logo.png
os_windows.cpp Fix custom cursor when it's hidden 2018-04-09 10:28:20 -03:00
os_windows.h Clean and expose get_audio/video_driver_* funcs on OS class 2018-03-04 14:18:05 -03:00
platform_config.h add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
power_windows.cpp
power_windows.h
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
windows_terminal_logger.cpp
windows_terminal_logger.h