godot/modules/opensimplex
Rémi Verschelde 0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00
..
doc_classes doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
icons
config.py
noise_texture.cpp Texture refactor 2020-02-11 11:53:26 +01:00
noise_texture.h Texture refactor 2020-02-11 11:53:26 +01:00
open_simplex_noise.cpp Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-01-30 23:55:38 +01:00
open_simplex_noise.h Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-01-30 23:55:38 +01:00
register_types.cpp
register_types.h
SCsub