godot/platform
Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
2020-03-17 07:36:24 +01:00
..
android Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
haiku Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
iphone Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
javascript Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
osx Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
server assimp: Clean and document buildsystem, prepare for unbundling 2020-03-06 14:37:52 +01:00
uwp Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
windows Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
x11 Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_platform_apis.h
SCsub