godot/drivers
Fabio Alessandrelli cae0d8853d Disable NetSocket reuse address on Windows.
It actually means reuse port -.- ...
2020-02-18 13:00:10 +01:00
..
alsa Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
alsamidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
coreaudio Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
coremidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
dummy PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
png PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
pulseaudio Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
spirv-reflect Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
unix Disable NetSocket reuse address on Windows. 2020-02-18 13:00:10 +01:00
vulkan PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
wasapi Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
windows Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
winmidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
xaudio2 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00