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default_mouse_cursor.xpm
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rasterizer.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
rasterizer.h
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Set uniform default values in inspector
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2018-09-13 23:05:33 +02:00 |
SCsub
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shader_language.cpp
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Added missed min/max shader overloads
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2018-09-21 20:10:03 +03:00 |
shader_language.h
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Set uniform default values in inspector
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2018-09-13 23:05:33 +02:00 |
shader_types.cpp
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-Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
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2018-09-23 12:14:50 -03:00 |
shader_types.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_canvas.cpp
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visual_server_canvas.h
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visual_server_global.cpp
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visual_server_global.h
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visual_server_light_baker.cpp
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visual_server_light_baker.h
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visual_server_raster.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_raster.h
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Set uniform default values in inspector
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2018-09-13 23:05:33 +02:00 |
visual_server_scene.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_scene.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_viewport.cpp
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Merge pull request #21982 from luzpaz/misc-typos
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2018-09-13 10:59:00 +02:00 |
visual_server_viewport.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_wrap_mt.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_wrap_mt.h
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Set uniform default values in inspector
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2018-09-13 23:05:33 +02:00 |