godot/platform/osx
Rémi Verschelde 6bfb7944d9 SCons: Remove avoidable defines from main env's CPPPATH
Also finally move freetype to its own env and disable warnings for it.
Still needs some work to fix the awkward situation of the freetype and
svg modules used in scene/ and editor/ respectively.
2018-10-01 11:59:22 +02:00
..
export Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
crash_handler_osx.h
crash_handler_osx.mm Fixed hang when segfaulting after OS object destroyed (OSX and X11) 2018-09-24 22:21:05 +01:00
detect.py
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png
os_osx.h
os_osx.mm Fix Input::set_custom_mouse_cursor showing cursor when it's invisible 2018-09-17 11:37:54 -03:00
platform_config.h SCons: Remove avoidable defines from main env's CPPPATH 2018-10-01 11:59:22 +02:00
platform_osx_builders.py
power_osx.cpp
power_osx.h
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
sem_osx.cpp
sem_osx.h