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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
136 lines
5.7 KiB
C++
136 lines
5.7 KiB
C++
/**************************************************************************/
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/* godot_plugin_config.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef IOS_GODOT_PLUGIN_CONFIG_H
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#define IOS_GODOT_PLUGIN_CONFIG_H
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#include "core/error/error_list.h"
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#include "core/io/config_file.h"
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#include "core/string/ustring.h"
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/*
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The `config` section and fields are required and defined as follow:
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- **name**: name of the plugin
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- **binary**: path to static `.a` library
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- **use_swift_runtime**: optional boolean field used to determine if Swift runtime is used
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The `dependencies` and fields are optional.
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- **linked**: dependencies that should only be linked.
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- **embedded**: dependencies that should be linked and embedded into application.
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- **system**: system dependencies that should be linked.
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- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
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- **files**: files that would be copied into application
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The `plist` section are optional.
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- **key**: key and value that would be added in Info.plist file.
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*/
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struct PluginConfigIOS {
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inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
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inline static const char *CONFIG_SECTION = "config";
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inline static const char *CONFIG_NAME_KEY = "name";
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inline static const char *CONFIG_BINARY_KEY = "binary";
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inline static const char *CONFIG_USE_SWIFT_KEY = "use_swift_runtime";
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inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
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inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
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inline static const char *DEPENDENCIES_SECTION = "dependencies";
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inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
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inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
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inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
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inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
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inline static const char *DEPENDENCIES_FILES_KEY = "files";
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inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
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inline static const char *PLIST_SECTION = "plist";
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enum PlistItemType {
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UNKNOWN,
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STRING,
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INTEGER,
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BOOLEAN,
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RAW,
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STRING_INPUT,
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};
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struct PlistItem {
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PlistItemType type;
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String value;
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};
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// Set to true when the config file is properly loaded.
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bool valid_config = false;
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bool supports_targets = false;
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// Unix timestamp of last change to this plugin.
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uint64_t last_updated = 0;
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// Required config section
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String name;
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String binary;
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bool use_swift_runtime;
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String initialization_method;
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String deinitialization_method;
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// Optional dependencies section
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Vector<String> linked_dependencies;
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Vector<String> embedded_dependencies;
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Vector<String> system_dependencies;
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Vector<String> files_to_copy;
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Vector<String> capabilities;
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Vector<String> linker_flags;
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// Optional plist section
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// String value is default value.
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// Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
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// <name>:<type> = <value>
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HashMap<String, PlistItem> plist;
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static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
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static String resolve_system_dependency_path(String dependency_path);
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static Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths);
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static Vector<String> resolve_system_dependencies(Vector<String> p_paths);
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static bool validate_plugin(PluginConfigIOS &plugin_config);
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static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug);
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static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path);
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static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
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};
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#endif // IOS_GODOT_PLUGIN_CONFIG_H
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