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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
94 lines
4.8 KiB
C++
94 lines
4.8 KiB
C++
/**************************************************************************/
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/* translation_po.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TRANSLATION_PO_H
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#define TRANSLATION_PO_H
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//#define DEBUG_TRANSLATION_PO
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#include "core/math/expression.h"
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#include "core/string/translation.h"
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class TranslationPO : public Translation {
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GDCLASS(TranslationPO, Translation);
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// TLDR: Maps context to a list of source strings and translated strings. In PO terms, maps msgctxt to a list of msgid and msgstr.
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// The first key corresponds to context, and the second key (of the contained HashMap) corresponds to source string.
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// The value Vector<StringName> in the second map stores the translated strings. Index 0, 1, 2 matches msgstr[0], msgstr[1], msgstr[2]... in the case of plurals.
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// Otherwise index 0 matches to msgstr in a singular translation.
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// Strings without context have "" as first key.
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HashMap<StringName, HashMap<StringName, Vector<StringName>>> translation_map;
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int plural_forms = 0; // 0 means no "Plural-Forms" is given in the PO header file. The min for all languages is 1.
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String plural_rule;
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// Cache temporary variables related to _get_plural_index() to make it faster
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Vector<String> equi_tests;
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Vector<String> input_name;
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mutable Ref<Expression> expr;
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mutable Array input_val;
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mutable StringName last_plural_key;
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mutable StringName last_plural_context;
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mutable int last_plural_n = -1; // Set it to an impossible value at the beginning.
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mutable int last_plural_mapped_index = 0;
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void _cache_plural_tests(const String &p_plural_rule);
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int _get_plural_index(int p_n) const;
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Vector<String> _get_message_list() const override;
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Dictionary _get_messages() const override;
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void _set_messages(const Dictionary &p_messages) override;
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protected:
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static void _bind_methods();
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public:
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Vector<String> get_translated_message_list() const override;
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void get_message_list(List<StringName> *r_messages) const override;
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int get_message_count() const override;
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void add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context = "") override;
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void add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context = "") override;
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StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const override;
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StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override;
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void erase_message(const StringName &p_src_text, const StringName &p_context = "") override;
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void set_plural_rule(const String &p_plural_rule);
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int get_plural_forms() const;
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String get_plural_rule() const;
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#ifdef DEBUG_TRANSLATION_PO
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void print_translation_map();
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#endif
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TranslationPO() {}
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};
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#endif // TRANSLATION_PO_H
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