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We were using it to workaround a limitation of `Unsafe.AsPointer` and `ref struct`s. However, we can get the same result with some tricks, since we have control over the declaration of these structs.
3 lines
98 B
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3 lines
98 B
Plaintext
# Do not ignore solution files inside the mono module. Overrides Godot's global gitignore.
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!*.sln
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