godot/modules/mono
Rémi Verschelde c8e17b5a30
Merge pull request #62069 from iamjsk10/master
Typo: Changed "forech" into "foreach" in string_utils.cpp
2022-06-17 18:36:08 +02:00
..
build_scripts Be more verbose about why msbuild tools could not be found 2022-01-29 07:16:34 +00:00
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Fix EditorScenePostImport templates for C# 2022-06-16 19:29:59 +02:00
glue Fix Lerp documentation and implement RangeLerp 2022-06-16 13:56:32 +02:00
icons
mono_gd Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
utils Mono: Fix typo to foreach C# keyword 2022-06-17 13:03:32 +02:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
csharp_script.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
godotsharp_dirs.h
managed_callable.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
managed_callable.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
SdkPackageVersions.props
signal_awaiter_utils.cpp
signal_awaiter_utils.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00