godot/modules/gdscript
2020-09-01 09:26:28 -03:00
..
doc_classes Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
editor Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx. 2020-08-19 03:10:51 +02:00
icons
language_server GDScript: Fix LSP getting wrong union value on unnamed enums 2020-08-17 21:10:30 -03:00
config.py
gdscript_analyzer.cpp GDScript: Properly set class inheritance for global classes 2020-09-01 09:26:28 -03:00
gdscript_analyzer.h GDScript: Don't try to parse constant scripts that aren't valid 2020-09-01 09:26:27 -03:00
gdscript_cache.cpp GDScript: Use pointer instead of references in cache 2020-08-23 12:55:27 -03:00
gdscript_cache.h GDScript: Use pointer instead of references in cache 2020-08-23 12:55:27 -03:00
gdscript_compiler.cpp GDScript: Fix issues when deriving from other scripts 2020-08-26 14:50:27 -03:00
gdscript_compiler.h Wrap up GDScript 2.0 base implementation 2020-07-22 11:07:51 -03:00
gdscript_editor.cpp GDScript: Add recursion depth limit for completion 2020-08-26 15:38:23 -03:00
gdscript_function.cpp
gdscript_function.h
gdscript_functions.cpp GDScript: Clarified/fixed inaccuracies in the built-in function docs. 2020-07-25 20:26:02 +02:00
gdscript_functions.h
gdscript_parser.cpp GDScript: Allow "extends" to be used inside inner class 2020-09-01 09:26:27 -03:00
gdscript_parser.h GDScript: Allow enum values to be set to constant expressions 2020-08-18 17:44:20 -03:00
gdscript_tokenizer.cpp GDScript: Check for missing exponent when parsing numbers 2020-09-01 09:26:28 -03:00
gdscript_tokenizer.h GDScript: Allow keywords to be used in $ notation 2020-08-19 10:19:05 -03:00
gdscript_warning.cpp
gdscript_warning.h
gdscript.cpp GDScript: Use pointer instead of references in cache 2020-08-23 12:55:27 -03:00
gdscript.h GDScript: Properly resolve external inner classes from preload 2020-08-23 12:55:27 -03:00
register_types.cpp [GDScript] Add static HashMap cleanup. 2020-08-01 22:08:12 +03:00
register_types.h
SCsub