godot/editor
2017-11-25 13:03:43 +08:00
..
collada
doc Fixes bug where enumeration is not being saved 2017-11-24 18:44:13 -03:00
fileserver
icons Visual fixes 2017-11-20 13:03:22 -06:00
import Merge pull request #12717 from NathanWarden/material_import_fix 2017-11-20 09:13:36 +01:00
plugins Merge pull request #12301 from MarianoGnu/master 2017-11-22 15:31:46 +01:00
translations i18n: Sync translation templates with current source 2017-11-22 13:16:51 +01:00
animation_editor.cpp Merge pull request #12284 from bojidar-bg/allow-subproperty-set 2017-11-21 22:44:14 +01:00
animation_editor.h
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
code_editor.h Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
connections_dialog.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
connections_dialog.h
create_dialog.cpp EditorSettings: Rename settings_path to settings_dir 2017-11-17 20:55:09 +01:00
create_dialog.h Fixes random sorting order in Create New Node dialog 2017-11-04 19:01:01 +01:00
dependency_editor.cpp add open feture to dependency_editor.cpp 2017-11-15 14:26:38 +08:00
dependency_editor.h add open feture to dependency_editor.cpp 2017-11-15 14:26:38 +08:00
dictionary_property_edit.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
dictionary_property_edit.h Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp Fixed invalid license symbol 2017-11-07 23:01:43 +03:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_data.cpp ability to lock spatial nodes transform in editor 2017-11-11 12:56:37 +01:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Allow configuring iOS export 2017-11-21 01:16:49 +07:00
editor_export.h Allow configuring iOS export 2017-11-21 01:16:49 +07:00
editor_file_dialog.cpp Remove the "." from file manage dialog (open scene, open file, ...) 2017-11-21 05:32:44 +03:00
editor_file_dialog.h
editor_file_system.cpp Add a bit space around the .import [deps] tag to make it more readable. 2017-11-24 14:00:01 -03:00
editor_file_system.h Changed reimport logic to also check md5 before reimporting, fixes #13135 2017-11-24 13:39:41 -03:00
editor_fonts.cpp Fix theme with custom font. 2017-11-09 20:45:18 -06:00
editor_fonts.h
editor_help.cpp Add extra link tags for editor help 2017-11-20 22:18:50 -02:00
editor_help.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Fix loop of scene tabs updates 2017-11-21 08:46:39 +01:00
editor_node.h add scene button and tab scrolling 2017-11-18 20:31:51 -05:00
editor_path.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Merge pull request #12982 from tagcup/aabb_rename 2017-11-17 20:04:29 +01:00
editor_plugin.h
editor_profiler.cpp
editor_profiler.h
editor_resource_preview.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Merge pull request #13119 from YeldhamDev/export_path 2017-11-21 00:16:58 +01:00
editor_settings.h Fixed runtime EDITOR_DEFs being dropped. 2017-11-20 11:53:44 -06:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Visual fixes 2017-11-20 13:03:22 -06:00
editor_themes.h Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00
export_template_manager.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
export_template_manager.h -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Merge pull request #13120 from MillionOstrich/filesystem-rmb-separator 2017-11-21 08:14:01 +01:00
filesystem_dock.h Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor. 2017-11-20 21:25:13 +03:00
groups_editor.cpp
groups_editor.h
import_dock.cpp Refresh import options when changing importer 2017-11-13 17:31:00 -02:00
import_dock.h Refresh import options when changing importer 2017-11-13 17:31:00 -02:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Fix file extensions persisting in file dialog after export 2017-11-20 23:20:56 +01:00
project_export.h Fix file extensions persisting in file dialog after export 2017-11-20 23:20:56 +01:00
project_manager.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
project_manager.h
project_settings_editor.cpp Merge pull request #11933 from cxong/master 2017-11-21 14:25:09 -03:00
project_settings_editor.h
property_editor.cpp Merge pull request #11940 from GodotExplorer/debugger 2017-11-20 22:55:49 +01:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fix doesn't close open a file window bug 2017-11-25 13:03:43 +08:00
scene_tree_dock.h Add editor setting to allow keep show local scene tree while debugger start. 2017-11-22 21:53:01 +08:00
scene_tree_editor.cpp Merge pull request #12359 from kubecz3k/spatial-lock 2017-11-20 16:02:20 +01:00
scene_tree_editor.h
script_create_dialog.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
script_create_dialog.h
script_editor_debugger.cpp Improved update for remote scene tree and remote object. 2017-11-23 15:23:24 +08:00
script_editor_debugger.h Add editor setting to allow keep show local scene tree while debugger start. 2017-11-22 21:53:01 +08:00
SCsub Added modules' doc files to make_doc_header 2017-11-17 01:57:28 +08:00
settings_config_dialog.cpp Merge pull request #11933 from cxong/master 2017-11-21 14:25:09 -03:00
settings_config_dialog.h
spatial_editor_gizmos.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
spatial_editor_gizmos.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00