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doc_classes
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |
config.py
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editor_debugger_server_websocket.cpp
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Protocol shadows a variable.
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2021-06-30 01:25:27 -07:00 |
editor_debugger_server_websocket.h
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Misc cleanup of header includes
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2021-07-15 00:46:43 +02:00 |
emws_client.cpp
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Fix various typos with codespell
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2021-07-25 11:21:51 +02:00 |
emws_client.h
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emws_peer.cpp
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |
emws_peer.h
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emws_server.cpp
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emws_server.h
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library_godot_websocket.js
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packet_buffer.h
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register_types.cpp
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Implement the ability to disable classes
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2021-07-13 09:25:14 -03:00 |
register_types.h
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remote_debugger_peer_websocket.cpp
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remote_debugger_peer_websocket.h
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Misc cleanup of header includes
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2021-07-15 00:46:43 +02:00 |
SCsub
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websocket_client.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
websocket_client.h
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websocket_macros.h
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websocket_multiplayer_peer.cpp
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
websocket_multiplayer_peer.h
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[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
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2021-07-12 16:36:34 +02:00 |
websocket_peer.cpp
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websocket_peer.h
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websocket_server.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
websocket_server.h
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |
wsl_client.cpp
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[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
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2021-07-12 16:36:34 +02:00 |
wsl_client.h
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wsl_peer.cpp
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wsl_peer.h
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wsl_server.cpp
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Use Ref<T> references as iterators where relevant
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2021-07-26 19:27:11 +02:00 |
wsl_server.h
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |