godot/platform/osx
2019-10-12 23:23:33 +02:00
..
export Add code signing support for Windows exports (using "signtool" on Windows and "osslsigncode" on the other platforms) 2019-10-04 22:33:03 +03:00
camera_osx.h
camera_osx.mm
crash_handler_osx.h
crash_handler_osx.mm
detect.py
dir_access_osx.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_osx.h [macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
os_osx.mm Properly revert cursor when using set_custom_mouse_cursor with null 2019-10-03 13:02:11 +02:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h
SCsub
semaphore_osx.cpp
semaphore_osx.h