godot/doc/classes
2021-06-25 15:46:37 +02:00
..
@GlobalScope.xml Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
AABB.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AcceptDialog.xml Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
AESContext.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimatedTexture.xml Make the lack of AtlasTexture support in AnimatedTexture more prominent 2020-08-17 17:34:40 +02:00
Animation.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNode.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeBlendTree.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeOneShot.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationPlayer.xml Clarify animation_changed signal 2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D 2021-06-03 21:11:54 -04:00
Area2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Area3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Array.xml Merge pull request #47584 from HaSa1002/docs-lang-7 2021-06-11 14:35:45 +02:00
ArrayMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AStar.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStream.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Basis.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
BitMap.xml Add documentation to Bitmaps opaque_to_polygons. 2021-06-11 14:06:02 +01:00
Bone2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoneAttachment3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
CallbackTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
Camera2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Camera3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CameraServer.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasItemMaterial.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
CanvasLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CenterContainer.xml
CharacterBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CharacterBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CircleShape2D.xml
ClassDB.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
CodeHighlighter.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml Rename CollisionObject3D input_event signal position and normal parameters 2021-06-07 08:52:24 +01:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Color.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorPicker.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorPickerButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConfirmationDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Container.xml
Control.xml Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
ConvexPolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Crypto.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Curve3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
CurveTexture.xml
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Add sky_only setting to DirectionalLight3Ds 2020-10-21 23:28:08 -07:00
Directory.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
DisplayServer.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
DTLSServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorDebuggerPlugin.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFileDialog.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
EditorImportPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInterface.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorNode3DGizmoPlugin.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorPaths.xml Replace get_settings_dir with get_config_dir when fetching configuration paths 2021-06-03 18:24:26 +03:00
EditorPlugin.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
EditorProperty.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml Fix some virtual methods 2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml Update EditorResourcePreview queue_*() documentation 2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorScript.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml Make EditorFileDialog only created on demand in EditorResourcePicker 2021-05-25 18:38:19 +03:00
EditorSyntaxHighlighter.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Merge pull request #48359 from Calinou/add-engine-print-error-property 2021-06-20 13:22:08 +02:00
EngineDebugger.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Environment.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Expression.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
File.xml Merge pull request #49123 from aaronfranke/it-is-time 2021-06-12 22:55:25 +02:00
FileDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FileSystemDock.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
float.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Font.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FontData.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
GPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GradientTexture.xml
GraphEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GraphNode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GridContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
HashingContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HBoxContainer.xml
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HScrollBar.xml
HSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
HSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HTTPClient.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HTTPRequest.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Image.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ImageTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
ImageTexture.xml Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
ImageTextureLayered.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
ImmediateGeometry3D.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
Input.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEvent.xml Merge pull request #48696 from madmiraal/fix-48692 2021-06-20 00:29:42 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
int.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
ItemList.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
JavaScript.xml [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
JSONRPC.xml
KinematicCollision2D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
KinematicCollision3D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
Label.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Light2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Light3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineShape2D.xml Make LineShape2D normal point upwards by default 2021-06-18 09:14:06 -07:00
LinkButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Listener3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Mesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MeshDataTool.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
MeshLibrary.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
MultiMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Mutex.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Node.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
NodePath.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Object.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ORMMaterial3D.xml
OS.xml Expose OS data directory getter methods 2021-06-19 08:56:20 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PackedDataContainerRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
PacketPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanelContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PCKPacker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Performance.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PhysicalBone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectBodyState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsServer3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryResult2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsTestMotionResult2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
Plane.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PlaneMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml
Polygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PopupPanel.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
Position2D.xml
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProjectSettings.xml Improve descriptions for ProjectSettings' disable_stdout/disable_stderr 2021-06-20 16:44:58 +02:00
PropertyTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
ProximityGroup3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProxyTexture.xml
QuadMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Quaternion.xml Merge pull request #44156 from aaronfranke/quat-angle-to 2021-06-18 12:35:58 +02:00
RandomNumberGenerator.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Range.xml
RayCast2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayCast3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayShape2D.xml
RayShape3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderBytecode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDShaderFile.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
RDShaderSource.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Rect2i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RemoteTransform2D.xml
RemoteTransform3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
RenderingDevice.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RenderingServer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Resource.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ResourceFormatLoader.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ResourceLoader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ResourcePreloader.xml
ResourceSaver.xml Rename File's endian_swap to big_endian 2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Rich Text Label now allows for foreground colors and background colors 2021-06-20 11:29:37 -04:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RigidBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RootMotionView.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
SceneState.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
SceneTree.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScrollBar.xml
ScrollContainer.xml ScrollContainer: Expose _ensure_focused_visible to the API 2021-05-31 17:14:57 -10:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Separator.xml
Shader.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
Signal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Skeleton2D.xml Fixed mistake in binding of Skeleton2D::execute_modifications 2021-06-08 12:18:33 +10:00
Skeleton3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonIK3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DLookAt.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DStackHolder.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skin.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkinReference.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpringArm3D.xml Reference the online documentation in collision layer/mask properties 2020-08-03 13:58:51 +02:00
Sprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Sprite3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SpriteBase3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SpriteFrames.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StandardMaterial3D.xml
StaticBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StaticBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamPeerSSL.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StreamTextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
String.xml Rename is_valid_integer() to is_valid_int() 2021-06-16 10:32:22 -06:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Tabs.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TCPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TextEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
TextFile.xml
TextLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextParagraph.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
TextureProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
Thread.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TileData.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileMap.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSet.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSetAtlasSource.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSetScenesCollectionSource.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml Add Time singleton 2021-06-11 09:32:39 -04:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Transform3D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Translation.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
TranslationServer.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Tree.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TreeItem.xml Use bold fonts in editor 2021-06-02 12:47:57 -03:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml Correct the description of Tween.custom_step 2021-06-24 16:01:12 +02:00
Tweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
UDPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Vector2.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector2i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector3.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector3i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VideoPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
VideoStream.xml
Viewport.xml Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisibleOnScreenNotifier3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualInstance3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNode.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeIs.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeSample3D.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml Merge pull request #38505 from KoBeWi/ms_visual_docs 2020-05-10 13:07:56 +02:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VoxelGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VScrollBar.xml
VSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
VSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
VSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
WeakRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Window.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml
XMLParser.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRAnchor3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRServer.xml Add Time singleton 2021-06-11 09:32:39 -04:00