godot/platform/osx
Rémi Verschelde 1833c8b233
Merge pull request #51587 from Calinou/use-unicode-multiplication-symbol
Use the Unicode multiplication symbol where relevant
2021-08-13 14:27:48 +02:00
..
export Use the Unicode multiplication symbol where relevant 2021-08-12 21:45:33 +02:00
context_gl_osx.h
context_gl_osx.mm
crash_handler_osx.h
crash_handler_osx.mm Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
detect.py Use "volk" instead of statically linked Vulkan loader. 2021-08-12 14:25:15 +03:00
dir_access_osx.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
dir_access_osx.mm
display_server_osx.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
display_server_osx.mm Add input buffering framework 2021-08-13 11:19:19 +02:00
godot_main_osx.mm
joypad_osx.cpp Removed Redundant assignement of name inside configure_joypad function 2021-07-27 14:51:42 +05:30
joypad_osx.h
logo.png
os_osx.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
os_osx.mm Fix various typos with codespell 2021-07-25 11:21:51 +02:00
platform_config.h
platform_osx_builders.py
SCsub
vulkan_context_osx.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
vulkan_context_osx.mm Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00