godot/servers
Rémi Verschelde c7b53c03ae
SCons: Add explicit dependencies on thirdparty code in cloned env
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.

So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).

This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
2020-12-18 10:29:34 +01:00
..
audio Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
camera SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
physics_2d make 2d constraint solving more deterministic by solving in push order 2020-12-04 22:23:12 -06:00
physics_3d Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
rendering Reimplement skeletons and blend shapes 2020-12-16 14:32:04 -03:00
xr Rename XR get_type and get_name 2020-12-04 18:59:02 -05:00
audio_server.cpp
audio_server.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
camera_server.cpp
camera_server.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
display_server.cpp
display_server.h Reorganize rendering server. 2020-12-03 19:01:01 -03:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
physics_server_3d.cpp
physics_server_3d.h Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
register_server_types.cpp RenderingServer reorganization 2020-12-04 18:39:46 -03:00
register_server_types.h
rendering_server.cpp Reimplement skeletons and blend shapes 2020-12-16 14:32:04 -03:00
rendering_server.h Reimplement skeletons and blend shapes 2020-12-16 14:32:04 -03:00
SCsub
server_wrap_mt_common.h
text_server.cpp Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
text_server.h Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
xr_server.cpp Rename XR get_type and get_name 2020-12-04 18:59:02 -05:00
xr_server.h