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This is not enabled by default in the core version for performance reasons, as Vector/CowData are used in critical code paths where not zero'ing memory which is going to be set later on can be important. But for bindings / the scripting API, we make zero the new items by default (which already happened for built types like Vector3, etc., but not for trivial types like int, float). Fixes #43033. Co-authored-by: David Hoppenbrouwers <david@salt-inc.org> |
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.. | ||
bin_sorted_array.h | ||
command_queue_mt.cpp | ||
command_queue_mt.h | ||
cowdata.h | ||
hash_map.h | ||
hash_set.h | ||
hashfuncs.h | ||
list.h | ||
local_vector.h | ||
lru.h | ||
oa_hash_map.h | ||
paged_allocator.h | ||
paged_array.h | ||
pair.h | ||
pass_func.h | ||
pooled_list.h | ||
rb_map.h | ||
rb_set.h | ||
rid_owner.cpp | ||
rid_owner.h | ||
rid.h | ||
ring_buffer.h | ||
safe_list.h | ||
safe_refcount.h | ||
SCsub | ||
search_array.h | ||
self_list.h | ||
simple_type.h | ||
sort_array.h | ||
vector.h | ||
vmap.h | ||
vset.h |