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@GlobalScope.xml
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[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
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2022-02-08 09:49:14 +02:00 |
AABB.xml
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AcceptDialog.xml
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AESContext.xml
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AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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AnimatedTexture.xml
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Animation.xml
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Make bezier handle type a property of keyframes, update interface
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2021-11-16 09:26:35 -05:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlend2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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Expose AnimationNodeOneShot::mix_mode as a property
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2022-01-25 01:17:21 +01:00 |
AnimationNodeOutput.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationPlayer.xml
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AnimationRootNode.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Clarify Area2D/Area3D overlaps_area() /overlaps_body() documentation
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2022-02-01 22:20:29 +01:00 |
Area3D.xml
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Clarify Area2D/Area3D overlaps_area() /overlaps_body() documentation
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2022-02-01 22:20:29 +01:00 |
Array.xml
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Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks
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2022-01-18 13:22:35 +01:00 |
ArrayMesh.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
ArrayOccluder3D.xml
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Document occlusion culling classes and settings
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2022-02-10 18:24:32 +01:00 |
AspectRatioContainer.xml
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AStar2D.xml
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Rename AStar.get_points() to AStar.get_point_ids() for clarity
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2021-11-30 22:14:39 +01:00 |
AStar.xml
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AtlasTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioBusLayout.xml
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AudioEffect.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectBandPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectDelay.xml
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AudioEffectDistortion.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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Merge pull request #52441 from follower/patch-16
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2022-01-07 10:30:10 +01:00 |
AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioStreamGeneratorPlayback.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioStreamMicrophone.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlayback.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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Improve the AudioStreamPlayer2D/3D.area_mask documentation
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2022-02-10 23:26:29 +01:00 |
AudioStreamPlayer3D.xml
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Improve the AudioStreamPlayer2D/3D.area_mask documentation
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2022-02-10 23:26:29 +01:00 |
AudioStreamPlayer.xml
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AudioStreamRandomizer.xml
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Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
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2022-02-09 00:05:32 +01:00 |
AudioStreamSample.xml
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BackBufferCopy.xml
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BaseButton.xml
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BaseButton: Rename pressed property to button_pressed
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2022-01-23 22:15:09 +01:00 |
BaseMaterial3D.xml
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Fix normal map description
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2022-01-09 15:03:33 -05:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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bool.xml
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Add @ to onready annotated variables in docs
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2022-02-05 01:08:41 +01:00 |
BoxContainer.xml
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BoxMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
BoxOccluder3D.xml
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Document occlusion culling classes and settings
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2022-02-10 18:24:32 +01:00 |
BoxShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
Button.xml
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Updated alpha value for disabled icons in default theme.
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2022-02-09 01:16:39 +01:00 |
ButtonGroup.xml
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Improve some signal bindings to use specific Object subtypes
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2022-01-28 15:35:40 +01:00 |
Callable.xml
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CallbackTweener.xml
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Camera2D.xml
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Fix various typos
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2022-01-02 01:03:58 -05:00 |
Camera3D.xml
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CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasItem.xml
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Update definitions of get_mouse_position methods
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2022-02-04 14:21:47 +00:00 |
CanvasItemMaterial.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasLayer.xml
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Add visibility to CanvasLayer
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2022-02-05 14:02:21 +01:00 |
CanvasModulate.xml
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CanvasTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CapsuleMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CapsuleShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CapsuleShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CenterContainer.xml
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CharacterBody2D.xml
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rename free mode to floating mode
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2022-01-24 15:19:43 +01:00 |
CharacterBody3D.xml
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rename free mode to floating mode
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2022-01-24 15:19:43 +01:00 |
CharFXTransform.xml
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CheckBox.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CheckButton.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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Move placeholder color to theme item
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2022-01-30 17:56:23 +00:00 |
CodeHighlighter.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
CollisionObject2D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionObject3D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
Color.xml
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Correct C# code example in Color class reference
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2022-02-09 20:26:51 +11:00 |
ColorPicker.xml
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ColorPickerButton.xml
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ColorRect.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Reorganize inspector layout workflow for Control nodes
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2022-02-10 20:29:34 +03:00 |
Control.xml
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Reorganize inspector layout workflow for Control nodes
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2022-02-10 20:29:34 +03:00 |
ConvexPolygonShape2D.xml
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Add warning to only use convex hull points when setting the point property for convex polygon shape
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2021-12-29 21:16:56 -05:00 |
ConvexPolygonShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CPUParticles2D.xml
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CPUParticles3D.xml
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Document RigidBody2D/3D and particles' angular velocity units
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2021-12-11 17:38:55 +01:00 |
Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Curve3D.xml
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Curve.xml
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CurveTexture.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
CurveXYZTexture.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
CylinderMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CylinderShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirectionalLight2D.xml
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Clarify 2D lighting height property in class reference
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2021-10-19 09:23:12 +02:00 |
DirectionalLight3D.xml
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Directory.xml
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DisplayServer.xml
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Merge pull request #57341 from bruvzg/win_multiwin_fs
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2022-02-04 13:28:56 +01:00 |
DTLSServer.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
EditorCommandPalette.xml
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EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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EditorInspector.xml
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Improve some signal bindings to use specific Object subtypes
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2022-01-28 15:35:40 +01:00 |
EditorInspectorPlugin.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
EditorInterface.xml
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EditorNode3DGizmo.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorNode3DGizmoPlugin.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorPaths.xml
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Document the EditorPaths class
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2021-11-15 13:14:16 +01:00 |
EditorPlugin.xml
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ResourceImporter: Restore default append logic for new importers
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2022-02-07 09:47:16 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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EditorResourcePreview.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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EditorSceneFormatImporterFBX.xml
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EditorSceneFormatImporterGLTF.xml
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Add scene Post-Import Plugin support.
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2021-10-15 09:12:04 -03:00 |
EditorScenePostImport.xml
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EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorSelection.xml
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EditorSettings.xml
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EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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Move add_syntax_highlighter bind to ScriptEditorBase
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2021-10-11 18:13:31 +01:00 |
EditorTranslationParserPlugin.xml
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Improve docs about plugin registration
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2021-10-17 01:52:36 +02:00 |
EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Engine.xml
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Document physics simulation being limited to 8 ticks per rendered frame
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2021-12-06 16:39:33 +01:00 |
EngineDebugger.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
EngineProfiler.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
Environment.xml
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
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2022-02-10 17:31:54 +01:00 |
Expression.xml
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File.xml
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FileDialog.xml
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Update description of FileDialog filters property
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2022-01-11 18:04:14 -07:00 |
FileSystemDock.xml
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float.xml
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Fix integer vector mul/div operators and bindings.
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2022-02-06 13:34:41 +01:00 |
FlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
FogMaterial.xml
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FogVolume.xml
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Font.xml
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FontData.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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Improve documentation for GeometryInstance3D.transparency
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2022-02-12 00:42:45 +01:00 |
GPUParticles2D.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
GPUParticles3D.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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GPUParticlesCollisionHeightField3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSDF3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSphere3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
Gradient.xml
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Several Gradient improvements
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2021-11-08 19:11:36 +01:00 |
GradientTexture1D.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
GradientTexture2D.xml
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Add GradientTexture2D
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2021-10-12 16:22:30 +02:00 |
GraphEdit.xml
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Merge pull request #53185 from KoBeWi/viewing_pan
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2022-01-12 11:36:41 +01:00 |
GraphNode.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
HeightMapShape3D.xml
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HFlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
HingeJoint3D.xml
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HMACContext.xml
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Fix typos with codespell
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2022-01-07 00:12:09 +01:00 |
HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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Sort and group theme properties in docs, improve formatting for theme and enums
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2021-12-01 21:02:20 +03:00 |
HSplitContainer.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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Faster CVTT by reducing quality.
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2022-02-04 15:15:26 -08:00 |
ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ImporterMesh.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
ImporterMeshInstance3D.xml
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Input.xml
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Merge pull request #56764 from madmiraal/fix-45592-2
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2022-02-03 18:10:30 +01:00 |
InputEvent.xml
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InputEventAction.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
InputEventJoypadButton.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
InputEventMIDI.xml
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Misc documentation improvements
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2022-01-08 22:38:55 +08:00 |
InputEventMouse.xml
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Update definitions of get_mouse_position methods
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2022-02-04 14:21:47 +00:00 |
InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
InputEventScreenDrag.xml
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Rename speed to velocity when it's a directional Vector
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2021-12-29 15:35:26 +00:00 |
InputEventScreenTouch.xml
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InputEventShortcut.xml
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InputEventWithModifiers.xml
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InputMap.xml
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InstancePlaceholder.xml
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Instance placeholder clarification
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2022-01-10 20:18:33 -05:00 |
int.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
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2022-02-08 09:49:14 +02:00 |
IntervalTweener.xml
|
|
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IP.xml
|
|
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ItemList.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
JavaClass.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
JavaClassWrapper.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
JavaScript.xml
|
[HTML5] Implement JavaScript PWA update callbacks.
|
2022-02-06 18:53:50 +01:00 |
JavaScriptObject.xml
|
|
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JNISingleton.xml
|
|
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Joint2D.xml
|
|
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Joint3D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
JSON.xml
|
Better explain JSON stringify indent parameter (4.0)
|
2022-01-19 08:32:58 -05:00 |
JSONRPC.xml
|
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KinematicCollision2D.xml
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KinematicCollision3D.xml
|
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Label.xml
|
|
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Light2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Light3D.xml
|
|
|
LightmapGI.xml
|
Improve documentation related to global illumination
|
2021-11-14 23:48:12 +01:00 |
LightmapGIData.xml
|
|
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Lightmapper.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
LightmapperRD.xml
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LightmapProbe.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
LightOccluder2D.xml
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|
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Line2D.xml
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LineEdit.xml
|
Move placeholder color to theme item
|
2022-01-30 17:56:23 +00:00 |
LinkButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
MainLoop.xml
|
Merge pull request #43240 from HaSa1002/docs-mainloop
|
2021-09-16 02:22:37 +02:00 |
MarginContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Marshalls.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Material.xml
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|
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MenuButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
Mesh.xml
|
Fix BLEND_SHAPE_MASK
|
2022-02-08 13:50:01 +01:00 |
MeshDataTool.xml
|
Fixed typos in MeshDataTool documentation
|
2022-01-11 17:39:10 +01:00 |
MeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
|
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MethodTweener.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
MultiMesh.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiMeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MultiMeshInstance3D.xml
|
|
|
MultiplayerAPI.xml
|
[Net] Move RPC, Node cache out of MultiplayerAPI.
|
2022-02-05 02:00:23 +01:00 |
MultiplayerPeer.xml
|
|
|
MultiplayerPeerExtension.xml
|
|
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MultiplayerSpawner.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
MultiplayerSynchronizer.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
Mutex.xml
|
|
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NativeExtension.xml
|
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NativeExtensionManager.xml
|
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NavigationAgent2D.xml
|
Misc documentation improvements
|
2022-01-08 22:38:55 +08:00 |
NavigationAgent3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationMesh.xml
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NavigationMeshGenerator.xml
|
|
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NavigationObstacle2D.xml
|
|
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NavigationObstacle3D.xml
|
Improve NavigationObstacle3D usability
|
2021-10-25 19:57:33 +02:00 |
NavigationPolygon.xml
|
|
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NavigationRegion2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationRegion3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationServer2D.xml
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|
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NavigationServer3D.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
NinePatchRect.xml
|
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Node2D.xml
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Node3D.xml
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Node3DGizmo.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Node.xml
|
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
|
2022-02-05 16:09:52 +01:00 |
NodePath.xml
|
Move the docs for constructors and operators out of methods section
|
2021-10-29 12:34:57 -05:00 |
Object.xml
|
DOCS: Object.set() does nothing on type mismatch
|
2022-02-02 11:24:47 +01:00 |
Occluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
OccluderInstance3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
OccluderPolygon2D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
OmniLight3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
OptimizedTranslation.xml
|
|
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OptionButton.xml
|
Make various improvements to OptionButton
|
2022-01-28 17:03:45 -05:00 |
ORMMaterial3D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
OS.xml
|
Minor typo fixups to Windows console changes
|
2022-01-27 03:11:00 +01:00 |
PackedByteArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedColorArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedDataContainer.xml
|
|
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PackedDataContainerRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PackedFloat32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedFloat64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedScene.xml
|
Dictionary: Serialize empty dict as {} instead of {\n}
|
2022-01-18 11:31:21 +01:00 |
PackedStringArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector2Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector3Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PacketPeer.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
PacketPeerDTLS.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
PacketPeerExtension.xml
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|
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PacketPeerStream.xml
|
|
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PacketPeerUDP.xml
|
|
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Panel.xml
|
Fix theming for floating window docks
|
2022-02-07 09:55:25 -03:00 |
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
ParallaxBackground.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ParallaxLayer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ParticlesMaterial.xml
|
|
|
Path2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Path3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
Fix divide by zero in pck_packer
|
2021-11-17 18:07:29 +00:00 |
Performance.xml
|
|
|
PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
Improved RigidDynamicBody linear/angular damping override
|
2021-10-25 18:22:12 -07:00 |
PhysicalSkyMaterial.xml
|
|
|
PhysicsBody2D.xml
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
PhysicsBody3D.xml
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
PhysicsDirectBodyState2D.xml
|
|
|
PhysicsDirectBodyState3D.xml
|
|
|
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsMaterial.xml
|
|
|
PhysicsPointQueryParameters2D.xml
|
|
|
PhysicsPointQueryParameters3D.xml
|
|
|
PhysicsRayQueryParameters2D.xml
|
|
|
PhysicsRayQueryParameters3D.xml
|
|
|
PhysicsServer2D.xml
|
|
|
PhysicsServer3D.xml
|
|
|
PhysicsShapeQueryParameters2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsShapeQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsTestMotionParameters2D.xml
|
|
|
PhysicsTestMotionParameters3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PhysicsTestMotionResult3D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
|
|
Plane.xml
|
|
|
PlaneMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PointLight2D.xml
|
Clarify 2D lighting height property in class reference
|
2021-10-19 09:23:12 +02:00 |
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
PolygonPathFinder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Popup.xml
|
Update Popup and PopupMenu descriptions
|
2022-02-09 18:59:41 +01:00 |
PopupMenu.xml
|
Update Popup and PopupMenu descriptions
|
2022-02-09 18:59:41 +01:00 |
PopupPanel.xml
|
|
|
Position2D.xml
|
|
|
Position3D.xml
|
|
|
PrimitiveMesh.xml
|
Fix "flip faces" description
|
2021-12-27 21:29:18 -05:00 |
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
ProjectSettings.xml
|
Merge pull request #57889 from Calinou/doc-occlusion-culling
|
2022-02-10 20:35:38 +01:00 |
PropertyTweener.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ProxyTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
QuadMesh.xml
|
|
|
QuadOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
Quaternion.xml
|
|
|
RandomNumberGenerator.xml
|
|
|
Range.xml
|
|
|
RayCast2D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
RayCast3D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
RDAttachmentFormat.xml
|
|
|
RDFramebufferPass.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineRasterizationState.xml
|
|
|
RDPipelineSpecializationConstant.xml
|
|
|
RDSamplerState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDShaderSPIRV.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
RDUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDVertexAttribute.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
Rect2.xml
|
Clarify documentation for Rect2/Rect2i's has_no_area()
|
2022-02-01 18:00:05 +01:00 |
Rect2i.xml
|
Clarify documentation for Rect2/Rect2i's has_no_area()
|
2022-02-01 18:00:05 +01:00 |
RectangleShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RefCounted.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
Improve documentation for ReflectionProbe.max_distance property
|
2022-01-27 12:38:38 +01:00 |
RemoteTransform2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
|
2022-01-20 17:24:34 +01:00 |
RenderingServer.xml
|
Improve documentation for GeometryInstance3D.transparency
|
2022-02-12 00:42:45 +01:00 |
Resource.xml
|
|
|
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ResourceSaver.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
ResourceUID.xml
|
|
|
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
RichTextLabel.xml
|
Add get_content_width method
|
2022-02-10 10:56:11 -05:00 |
RID.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
RigidDynamicBody2D.xml
|
|
|
RigidDynamicBody3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RootMotionView.xml
|
|
|
SceneReplicationConfig.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
SceneState.xml
|
|
|
SceneTree.xml
|
|
|
SceneTreeTimer.xml
|
|
|
Script.xml
|
Clarify that the script class should not be used directly
|
2021-12-15 22:17:34 -05:00 |
ScriptCreateDialog.xml
|
|
|
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
|
|
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
SeparationRayShape2D.xml
|
|
|
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
|
|
ShaderGlobalsOverride.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ShaderMaterial.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Shape2D.xml
|
|
|
Shape3D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
ShapeCast2D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
|
|
Skeleton3D.xml
|
|
|
SkeletonIK3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2D.xml
|
|
|
SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
|
|
SkeletonModification2DJiggle.xml
|
|
|
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DStackHolder.xml
|
|
|
SkeletonModification2DTwoBoneIK.xml
|
|
|
SkeletonModification3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DCCDIK.xml
|
|
|
SkeletonModification3DFABRIK.xml
|
|
|
SkeletonModification3DJiggle.xml
|
|
|
SkeletonModification3DLookAt.xml
|
|
|
SkeletonModification3DStackHolder.xml
|
|
|
SkeletonModification3DTwoBoneIK.xml
|
|
|
SkeletonModificationStack2D.xml
|
|
|
SkeletonModificationStack3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
Skin.xml
|
Expose add_named_bind for all essential skin bindings.
|
2022-01-14 03:20:24 -08:00 |
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
SoftDynamicBody3D.xml
|
Document that soft bodies should be avoided for gameplay purposes
|
2022-01-20 01:35:49 +01:00 |
SphereMesh.xml
|
|
|
SphereOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
SphereShape3D.xml
|
|
|
SpinBox.xml
|
|
|
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
|
|
Sprite3D.xml
|
Add texture_changed signal to Sprite3D
|
2021-10-01 10:14:05 +03:00 |
SpriteBase3D.xml
|
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
|
2022-01-12 16:49:57 +01:00 |
SpriteFrames.xml
|
List AnimatedSprite3D in SpriteFrames description
|
2022-01-11 19:55:45 -07:00 |
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamPeer.xml
|
|
|
StreamPeerBuffer.xml
|
Add documentation for StreamPeerBuffer
|
2022-02-03 16:00:55 +08:00 |
StreamPeerExtension.xml
|
|
|
StreamPeerSSL.xml
|
|
|
StreamPeerTCP.xml
|
|
|
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
|
|
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
StringName.xml
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[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
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2022-02-08 09:49:14 +02:00 |
StyleBox.xml
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StyleBoxEmpty.xml
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StyleBoxFlat.xml
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StyleBoxLine.xml
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StyleBoxTexture.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
SubViewport.xml
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SubViewportContainer.xml
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SurfaceTool.xml
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SyntaxHighlighter.xml
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TabBar.xml
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Bring TabBar to full parity with the TabContainer implementation.
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2022-01-31 15:35:54 -03:00 |
TabContainer.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
TCPServer.xml
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Document Android permission requirements for network access where needed
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2021-09-25 12:32:46 +02:00 |
TextEdit.xml
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Move placeholder color to theme item
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2022-01-30 17:56:23 +00:00 |
TextLine.xml
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
TextParagraph.xml
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
TextServer.xml
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
TextServerExtension.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
TextServerManager.xml
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Texture2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Texture2DArray.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Texture3D.xml
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Texture.xml
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TextureButton.xml
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Rework TextureButton stretch
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2022-02-05 02:11:32 +01:00 |
TextureLayered.xml
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TextureProgressBar.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
TextureRect.xml
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
Theme.xml
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Add an explicit way to remove a theme type
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2022-02-11 17:57:52 +03:00 |
Thread.xml
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TileData.xml
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TileMap.xml
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Fix TileMap remove_layer description
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2022-02-01 00:45:12 +01:00 |
TileMapPattern.xml
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TileSet.xml
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TileSetAtlasSource.xml
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TileSetAtlasSource: Make get_tile_data return TileData *
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2022-01-28 14:27:12 +01:00 |
TileSetScenesCollectionSource.xml
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Fix various typos
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2022-01-02 01:03:58 -05:00 |
TileSetSource.xml
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Time.xml
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Timer.xml
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TouchScreenButton.xml
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Transform2D.xml
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Transform3D.xml
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Expose Transform3D::sphere_interpolate_with()
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2022-01-27 02:53:20 +01:00 |
Translation.xml
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TranslationServer.xml
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Fix typos with codespell
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2022-02-10 12:30:19 +01:00 |
Tree.xml
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Improve TreeItem button API
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2022-02-08 23:56:13 +08:00 |
TreeItem.xml
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Improve TreeItem button API
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2022-02-08 23:56:13 +08:00 |
TriangleMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
TubeTrailMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Tween.xml
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Better handle infinite Tween loops
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2022-01-29 00:36:39 +01:00 |
Tweener.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
UDPServer.xml
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UndoRedo.xml
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Variant.xml
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VBoxContainer.xml
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Vector2.xml
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Explain what 2D cross product means
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2022-01-11 11:48:45 +08:00 |
Vector2i.xml
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Fix integer vector mul/div operators and bindings.
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2022-02-06 13:34:41 +01:00 |
Vector3.xml
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Allow Vector2/3 slerp values to have any length
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2022-01-06 11:12:59 -08:00 |
Vector3i.xml
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Add method description to Vector3i Class Reference
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2022-02-08 07:52:11 +11:00 |
VehicleBody3D.xml
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VehicleWheel3D.xml
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VelocityTracker3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VFlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
VideoStream.xml
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VideoStreamPlayer.xml
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Viewport.xml
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Merge pull request #57889 from Calinou/doc-occlusion-culling
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2022-02-10 20:35:38 +01:00 |
ViewportTexture.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
VisibleOnScreenEnabler2D.xml
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VisibleOnScreenEnabler3D.xml
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VisibleOnScreenNotifier2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisibleOnScreenNotifier3D.xml
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VisualInstance3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShader.xml
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VisualShaderNode.xml
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Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D
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2022-02-06 20:15:28 +03:00 |
VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanUniform.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeClamp.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeColorConstant.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorUniform.xml
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VisualShaderNodeComment.xml
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VisualShaderNodeCompare.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeConstant.xml
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VisualShaderNodeCubemap.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCubemapUniform.xml
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VisualShaderNodeCurveTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCurveXYZTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCustom.xml
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VisualShaderNodeDerivativeFunc.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeDeterminant.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFresnel.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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Add bitwise operators to VisualShaderNodeIntOp
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2021-12-03 12:48:35 +03:00 |
VisualShaderNodeIntUniform.xml
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VisualShaderNodeIs.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeMix.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeMultiplyAdd.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeOuterProduct.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeOutput.xml
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VisualShaderNodeParticleAccelerator.xml
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VisualShaderNodeParticleBoxEmitter.xml
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VisualShaderNodeParticleConeVelocity.xml
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VisualShaderNodeParticleEmit.xml
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VisualShaderNodeParticleEmitter.xml
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VisualShaderNodeParticleMeshEmitter.xml
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Added MeshEmitter node for particles in visual shader
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2021-11-06 17:45:38 +03:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
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VisualShaderNodeParticleOutput.xml
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VisualShaderNodeParticleRandomness.xml
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleSphereEmitter.xml
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScreenUVToSDF.xml
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VisualShaderNodeSDFRaymarch.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSDFToScreenUV.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSmoothStep.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeStep.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeSwitch.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayUniform.xml
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VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DUniform.xml
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VisualShaderNodeTexture.xml
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VisualShaderNodeTextureSDF.xml
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VisualShaderNodeTextureSDFNormal.xml
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VisualShaderNodeTextureUniform.xml
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VisualShaderNodeTextureUniformTriplanar.xml
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VisualShaderNodeTransformCompose.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformConstant.xml
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VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformOp.xml
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VisualShaderNodeTransformUniform.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUniform.xml
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VisualShaderNodeUniformRef.xml
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VisualShaderNodeUVFunc.xml
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VisualShaderNodeVec2Constant.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVec2Uniform.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Uniform.xml
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VisualShaderNodeVectorBase.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorCompose.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorDecompose.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorDistance.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorFunc.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorLen.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorOp.xml
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Add support for 2D vector type to visual shaders
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2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorRefract.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VoxelGI.xml
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VoxelGIData.xml
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VScrollBar.xml
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VSeparator.xml
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VSlider.xml
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VSplitContainer.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
WeakRef.xml
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Window.xml
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Remove code to update the layout direction of submenus from PopupMenu
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2022-02-09 01:36:20 -03:00 |
World2D.xml
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World3D.xml
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WorldBoundaryShape2D.xml
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WorldBoundaryShape3D.xml
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WorldEnvironment.xml
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X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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Rework XR positional trackers
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2021-10-17 12:12:20 +11:00 |
XRCamera3D.xml
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XRController3D.xml
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XRInterface.xml
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XRInterfaceExtension.xml
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |
XRNode3D.xml
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XROrigin3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
XRPose.xml
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Adding a tracking confidence state to XRPose
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2022-01-20 10:35:50 +11:00 |
XRPositionalTracker.xml
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Adding a tracking confidence state to XRPose
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2022-01-20 10:35:50 +11:00 |
XRServer.xml
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |