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Each driver used to define the (same) project settings values `audio/mix_rate` and `audio/output_latency`, but the setting names are not driver specific. Overriding is still possible via platform tags. |
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.. | ||
audio_driver_media_kit.cpp | ||
audio_driver_media_kit.h | ||
context_gl_haiku.cpp | ||
context_gl_haiku.h | ||
detect.py | ||
godot_haiku.cpp | ||
godot.rdef | ||
haiku_application.cpp | ||
haiku_application.h | ||
haiku_direct_window.cpp | ||
haiku_direct_window.h | ||
haiku_gl_view.cpp | ||
haiku_gl_view.h | ||
key_mapping_haiku.cpp | ||
key_mapping_haiku.h | ||
logo.png | ||
os_haiku.cpp | ||
os_haiku.h | ||
platform_config.h | ||
SCsub |