godot/core/math
Rémi Verschelde 1df38f2372
Merge pull request #30112 from AgentEnder/master
AStar get_current_point enabled consideration
2019-06-29 13:45:17 +02:00
..
a_star.cpp AStar get_closest_point/get_closest_position_in_segment enabled consideration 2019-06-29 02:04:13 -05:00
a_star.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h
basis.cpp Optimize Basis constructor for Axis Angle 2019-05-17 05:11:12 -04:00
basis.h
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp
camera_matrix.h
delaunay.h Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
expression.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
expression.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
face3.cpp
face3.h
geometry.cpp Expose 2D polygon boolean operations in Geometry singleton 2019-05-22 17:12:39 +03:00
geometry.h Expose 2D Delaunay triangulation in Geometry singleton 2019-05-24 13:10:13 +03:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
octree.h
plane.cpp
plane.h
quat.cpp
quat.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
random_number_generator.h Validate parameters of randi_range() 2019-06-12 19:46:07 +02:00
random_pcg.cpp Merge pull request #27193 from toasteater/fix/pcg-randf 2019-06-12 15:21:58 +02:00
random_pcg.h Merge pull request #27193 from toasteater/fix/pcg-randf 2019-06-12 15:21:58 +02:00
rect2.cpp
rect2.h Merge pull request #27676 from qarmin/small_fixes_2 2019-05-01 08:19:04 +02:00
SCsub
transform_2d.cpp
transform_2d.h
transform.cpp
transform.h
triangle_mesh.cpp
triangle_mesh.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
triangulate.cpp
triangulate.h
vector2.cpp Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector2.h Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector3.cpp Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector3.h Fix Vector3 slerp method normalizing cross product 2019-06-07 11:28:50 -05:00