Hugo Locurcio c6cca43419
Tweak StandardMaterial3D's default height properties
- Set the default height scale to 5.0 and multiply it by 0.01 in the shader.
- Document heightmap properties in BaseMaterial3D class reference.
2022-08-04 09:57:55 +02:00
..
2022-07-23 07:31:17 +02:00
2022-08-02 15:39:56 +02:00