godot/tools/editor/editor_dir_dialog.cpp
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00

217 lines
6.0 KiB
C++

/*************************************************************************/
/* editor_dir_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_dir_dialog.h"
#include "os/os.h"
void EditorDirDialog::_update_dir(TreeItem* p_item) {
updating=true;
p_item->clear_children();
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
String cdir = p_item->get_metadata(0);
da->change_dir(cdir);
da->list_dir_begin();
String p=da->get_next();
while(p!="") {
if (da->current_is_dir() && !p.begins_with(".")) {
TreeItem *ti = tree->create_item(p_item);
ti->set_text(0,p);
ti->set_icon(0,get_icon("Folder","EditorIcons"));
ti->set_collapsed(true);
}
p=da->get_next();
}
memdelete(da);
updating=false;
}
void EditorDirDialog::reload() {
tree->clear();
TreeItem *root = tree->create_item();
root->set_metadata(0,"res://");
root->set_icon(0,get_icon("Folder","EditorIcons"));
root->set_text(0,"/");
_update_dir(root);
_item_collapsed(root);
}
void EditorDirDialog::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
reload();
tree->connect("item_collapsed",this,"_item_collapsed",varray(),CONNECT_DEFERRED);
}
}
void EditorDirDialog::_item_collapsed(Object* _p_item){
TreeItem *p_item=_p_item->cast_to<TreeItem>();
if (updating || p_item->is_collapsed())
return;
TreeItem *ci = p_item->get_children();
while(ci) {
String p =ci->get_metadata(0);
if (p=="") {
String pp = p_item->get_metadata(0);
ci->set_metadata(0,pp.plus_file(ci->get_text(0)));
_update_dir(ci);
}
ci=ci->get_next();
}
}
void EditorDirDialog::set_current_path(const String& p_path) {
reload();
String p = p_path;
if (p.begins_with("res://"))
p.replace_first("res://","");
Vector<String> dirs = p.split("/");
TreeItem *r=tree->get_root();
for(int i=0;i<dirs.size();i++) {
String d = dirs[i];
TreeItem *p = r->get_children();
while(p) {
if (p->get_text(0)==d)
break;
p=p->get_next();
}
ERR_FAIL_COND(!p);
String pp = p->get_metadata(0);
if (pp=="") {
_update_dir(p);
updating=true;
p->set_collapsed(false);
updating=false;
_item_collapsed(p);
}
r=p;
}
r->select(0);
}
void EditorDirDialog::ok_pressed() {
TreeItem *ti=tree->get_selected();
if (!ti)
return;
String dir = ti->get_metadata(0);
emit_signal("dir_selected",dir);
hide();
}
void EditorDirDialog::_make_dir() {
TreeItem *ti=tree->get_selected();
if (!ti)
return;
makedialog->popup_centered_minsize(Size2(250,80));
}
void EditorDirDialog::_make_dir_confirm() {
TreeItem *ti=tree->get_selected();
if (!ti)
return;
String dir = ti->get_metadata(0);
DirAccess *d = DirAccess::open(dir);
ERR_FAIL_COND(!d);
Error err = d->make_dir(makedirname->get_text());
if (err!=OK) {
mkdirerr->popup_centered_minsize(Size2(250,80));
} else {
reload();
}
}
void EditorDirDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_item_collapsed"),&EditorDirDialog::_item_collapsed);
ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorDirDialog::_make_dir);
ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorDirDialog::_make_dir_confirm);
ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo(Variant::STRING,"dir")));
}
EditorDirDialog::EditorDirDialog() {
set_title("Choose a Directory");
tree = memnew( Tree );
add_child(tree);
set_child_rect(tree);
updating=false;
get_ok()->set_text("Choose");
set_hide_on_ok(false);
makedir = add_button("Create Folder",OS::get_singleton()->get_swap_ok_cancel()?true:false,"makedir");
makedir->connect("pressed",this,"_make_dir");
makedialog = memnew( ConfirmationDialog );
makedialog->set_title("Create Folder");
VBoxContainer *makevb= memnew( VBoxContainer );
makedialog->add_child(makevb);
makedialog->set_child_rect(makevb);
makedirname = memnew( LineEdit );
makevb->add_margin_child("Name:",makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
makedialog->connect("confirmed",this,"_make_dir_confirm");
mkdirerr = memnew( AcceptDialog );
mkdirerr->set_text("Could not create folder.");
add_child(mkdirerr);
}