godot/scene
Rémi Verschelde 2de5d2361a
Merge pull request #51446 from nekomatata/fix-moving-platform-rotation
Fix applied rotation from moving platforms in move_and_slide
2021-08-09 23:20:44 +02:00
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2d Merge pull request #51446 from nekomatata/fix-moving-platform-rotation 2021-08-09 23:20:44 +02:00
3d Merge pull request #51446 from nekomatata/fix-moving-platform-rotation 2021-08-09 23:20:44 +02:00
animation Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
main Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
resources Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
register_scene_types.cpp Refactor layer property editor grid 2021-07-30 11:19:50 -07:00
register_scene_types.h
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub