mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
1c1524a651
Can't stop, won't stop, they said, huh?
18 lines
824 B
XML
18 lines
824 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="QuadOccluder3D" inherits="Occluder3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Flat plane shape for use with occlusion culling in [OccluderInstance3D].
|
|
</brief_description>
|
|
<description>
|
|
[QuadOccluder3D] stores a flat plane shape that can be used by the engine's occlusion culling system. See also [PolygonOccluder3D] if you need to customize the quad's shape.
|
|
See [OccluderInstance3D]'s documentation for instructions on setting up occlusion culling.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
|
|
The quad's size in 3D units.
|
|
</member>
|
|
</members>
|
|
</class>
|