godot/modules/gdnative
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
..
android
arvr Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
doc_classes doc: Sync classref with current source + AUTHORS edit 2019-01-10 14:34:29 +01:00
gdnative Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
include
nativescript Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
net
pluginscript
videodecoder Fixed infinite loop at end of video. 2019-01-12 00:51:59 +05:30
config.py doc: Sync classref with current source + AUTHORS edit 2019-01-10 14:34:29 +01:00
gdnative_api.json
gdnative_builders.py Fix generating GDNative API struct for 1.1 2019-02-08 19:28:40 +01:00
gdnative_library_editor_plugin.cpp
gdnative_library_editor_plugin.h
gdnative_library_singleton_editor.cpp
gdnative_library_singleton_editor.h
gdnative.cpp
gdnative.h
register_types.cpp
register_types.h
SCsub