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animated_sprite.cpp
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Fix error macro calls not ending with semicolon
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2019-06-11 14:49:34 +02:00 |
animated_sprite.h
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area_2d.cpp
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area_2d.h
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audio_stream_player_2d.cpp
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audio_stream_player_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Cleanup some unecessary editor/ includes in scene/
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2019-06-12 22:48:43 +02:00 |
camera_2d.h
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canvas_item.cpp
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canvas_item.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
canvas_modulate.cpp
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Don't modulate canvas on invisible color change
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2019-05-24 13:10:21 +02:00 |
canvas_modulate.h
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collision_object_2d.cpp
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collision_object_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
collision_polygon_2d.cpp
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collision_polygon_2d.h
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collision_shape_2d.cpp
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collision_shape_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
cpu_particles_2d.cpp
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CPUParticles: Set linear velocity to 0, like GPU Particles
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2019-06-21 15:23:48 +02:00 |
cpu_particles_2d.h
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change emit shape circle to sphere in CPUParticles2D
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2019-06-17 11:59:31 -07:00 |
joints_2d.cpp
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Fix always true/false values
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2019-06-20 16:59:48 +02:00 |
joints_2d.h
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light_2d.cpp
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Tweak some editor property hints to be more flexible and consistent
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2019-06-16 23:52:16 +02:00 |
light_2d.h
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light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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Fix error macro calls not ending with semicolon
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2019-06-11 14:49:34 +02:00 |
line_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
line_builder.cpp
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line_builder.h
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mesh_instance_2d.cpp
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Properly add "texture_changed" signal to MeshInstance2D
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2019-06-02 23:51:44 -03:00 |
mesh_instance_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
multimesh_instance_2d.cpp
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added MultiMeshInstance2D node for using MultiMesh in 2D
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2019-06-03 12:11:54 -07:00 |
multimesh_instance_2d.h
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added MultiMeshInstance2D node for using MultiMesh in 2D
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2019-06-03 12:11:54 -07:00 |
navigation_2d.cpp
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navigation_2d.h
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navigation_polygon.cpp
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Fix wrong property binding for NavigationPolygon::vertices
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2019-05-29 17:28:22 +02:00 |
navigation_polygon.h
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node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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particles_2d.cpp
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particles_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
path_2d.cpp
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Don't allow PathFollow offset outside bounds
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2019-05-25 18:27:22 +02:00 |
path_2d.h
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path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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Fix error macro calls not ending with semicolon
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2019-06-11 14:49:34 +02:00 |
physics_body_2d.h
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polygon_2d.cpp
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polygon_2d.h
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position_2d.cpp
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Fix compilation warnings in JS and Windows builds
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2019-06-15 14:40:45 +02:00 |
position_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
ray_cast_2d.cpp
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ray_cast_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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skeleton_2d.cpp
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skeleton_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
sprite.cpp
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sprite.h
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tile_map.cpp
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Make tilemap texture origin point top-left.
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2019-06-05 23:23:36 +02:00 |
tile_map.h
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touch_screen_button.cpp
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touch_screen_button.h
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visibility_notifier_2d.cpp
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visibility_notifier_2d.h
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y_sort.cpp
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y_sort.h
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