godot/core/math
2020-12-23 06:25:56 +00:00
..
a_star.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
a_star.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
aabb.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
aabb.h Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
audio_frame.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
basis.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
basis.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
camera_matrix.cpp Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
camera_matrix.h Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
color_names.inc Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
color.cpp Color: Fix -Wtype-limits GCC warning after refactoring 2020-11-09 14:11:21 +01:00
color.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
delaunay_2d.h
delaunay_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
disjoint_set.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
dynamic_bvh.cpp Add a Dynamic BVH implementation. 2020-12-19 20:23:37 -03:00
dynamic_bvh.h Add a Dynamic BVH implementation. 2020-12-19 20:23:37 -03:00
expression.cpp Static analyzer fixes: 2020-12-09 10:17:53 +02:00
expression.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
face3.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
face3.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
geometry_2d.cpp Style: Fix copyright headers 2020-06-25 16:33:44 +02:00
geometry_2d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
geometry_3d.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
geometry_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_defs.h Rename Control margin to offset 2020-12-23 06:25:56 +00:00
math_fieldwise.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
math_fieldwise.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_funcs.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_funcs.h Exposed randi_range to global funcs + renamed rand_range to randf_range 2020-11-06 17:06:26 +03:00
octree.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
plane.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
plane.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
quat.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
quat.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
quick_hull.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
quick_hull.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
random_number_generator.cpp Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
random_number_generator.h Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
random_pcg.cpp simplify randi_range 2020-12-21 20:25:58 -05:00
random_pcg.h Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
rect2.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
rect2.h Rename Control margin to offset 2020-12-23 06:25:56 +00:00
SCsub
transform_2d.cpp Minor clamp and float fixes 2020-11-10 14:30:07 -05:00
transform_2d.h Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
transform.cpp Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
transform.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
triangle_mesh.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
triangle_mesh.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
triangulate.cpp Style: Remove unnecessary semicolons from core 2020-05-19 15:57:56 +02:00
triangulate.h
vector2.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
vector2.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
vector3.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
vector3.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
vector3i.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
vector3i.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00