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End users would get spammed with messages of varying verbosity due to the mess that thirdparty layers/extensions and drivers seem to leave in their wake, making the Windows registry a bottomless pit of broken layer JSON. I'm all for helping end users clean up mess in their registry / system paths for Vulkan ICDs, layers and extensions, but the way this is done by VK_EXT_debug_utils is just horrible - and the way for them to fix it (manual edit of system files) is also not a good thing to recommend. Closes countless issues where users think Godot is broken because it reports weird errors. |
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rendering_device_vulkan.cpp | ||
rendering_device_vulkan.h | ||
SCsub | ||
vulkan_context.cpp | ||
vulkan_context.h | ||
vulkan_hooks.h |