mirror of
https://github.com/godotengine/godot.git
synced 2025-02-05 21:41:47 +08:00
Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities). |
||
---|---|---|
.. | ||
engine.cpp | ||
engine.h | ||
project_settings.cpp | ||
project_settings.h | ||
SCsub |