godot/editor/export
ArchercatNEO 00a791f04e Use temp dirs instead of cache dirs for export
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
..
codesign.cpp Use temp dirs instead of cache dirs for export 2024-12-08 12:07:17 +00:00
codesign.h
editor_export_platform_extension.cpp
editor_export_platform_extension.h
editor_export_platform_pc.cpp
editor_export_platform_pc.h
editor_export_platform.cpp Use temp dirs instead of cache dirs for export 2024-12-08 12:07:17 +00:00
editor_export_platform.h [Export] Write text server data from memory, instead of using temporary file. 2024-12-02 18:22:55 +02:00
editor_export_plugin.cpp
editor_export_plugin.h
editor_export_preset.cpp
editor_export_preset.h
editor_export.cpp
editor_export.h
export_template_manager.cpp Ignore __MACOSX directory in export template collection ZIP file and project import ZIP file 2024-12-04 13:31:26 -08:00
export_template_manager.h
lipo.cpp
lipo.h
macho.cpp
macho.h
project_export.cpp Merge pull request #98763 from AThousandShips/more_sname_uses 2024-12-02 15:50:44 +01:00
project_export.h
SCsub