2
0
mirror of https://github.com/godotengine/godot.git synced 2025-03-26 00:16:37 +08:00
Błażej Szczygieł 7b8fe97888 Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty
If "glFramebufferTexture2D()" fails on old drivers the Vector is empty.
Don't allow to read from empty Vector (NULL pointer).
2016-09-25 13:09:23 +02:00
..
2016-01-01 11:50:53 -02:00
2016-07-23 12:44:40 +02:00
2016-06-19 14:39:38 +02:00
2016-07-08 22:10:25 +09:00
2016-09-03 19:36:44 -03:00
2016-09-06 13:09:45 -03:00